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(CDH2 Reshined) Released v1.0.4b, which just makes "tape" calls substantially louder (about 7db difference). If it's too loud during gameplay, please be sure to let me know.
Hello there, It's me again.
As I mentioned in my previous post, I have exams. So I'm leaving gamejolt for a while because I can't focus on my exams and things. But I promise, I'll come back after school ends. See ya guys in the next post.
Wanted to post this here when Reshined released, but I forgor. Whoops.
Anyways, go play Cube's Dark Hours 2 Reshined! (aka the definitive canon official sequel to Cube's Dark Hours Reopened)
Wanted to post this here when Reshined released, but I forgor. Whoops.
Anyways, go play Cube's Dark Hours 2 Reshined! https://gamejolt.com/games/cdh2-reshined/1048744
(CDH2 Reshined) Released v1.0.4a, which simply adds a cooldown in that one minigame.
What I mean by this is that; when the foe is awake and the shock is used, it will now enter a brief cooldown period, preventing immediate reactivation.
(CDH2 Reshined) Released v1.0.4, which fixes a major bug regarding how POINTs are saved in Arcade Mode.

Since CDH2 Reshined has been released for a couple days now, there's no need to keep this behind the scenes any longer.
Here's what the beta testers saw every single time they launched beta builds.

Blake reviews! Five Nights at Wario’s: Origins

Good morning and happy start to the week! Read this article, it's about the ONaF Legacy!




Guard and bulbs (GAB) has been updated. You can download the game using the link below
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