showoffyourwork in GameDev

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In today's Experimental Update, we introduce a new housing concept: Hearths gain hub levels for placing houses, decorations, and service buildings in their radius.

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--| Snake Eye Animation | SnakeEscape |--

The Snake now looks where the player steers.

(about the new UI I will show something in another post)

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The Roadmap of the game has been published.
Here you can find all the steps needed before the full release.

Available now:
http://store.steampowered.com/app/1878290/Project_Utgardr

#fantasy #parkour #nature #mythology #puzzle #openworld #platformer #adventure #firstperson #action

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We're adding 20 new perks later today! Here's a little sneak peek:

🥚 Chicken or Egg? - Gain 1 Harpy for every 25 Eggs produced.

🎁 Surprise Child - Gain 1 Lizard for every 25 Eggs produced.

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--| Snake Teleporter | SnakeEscape |--

The snake can now teleport to another room! :D

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The game beta is now out it does have some game breaking bugs i don't know how to fix but they can be fixed in game

New developments in my graphics for my game 'Evil Bird Simulator' - Please follow me for more updates!

  I've implemented ideas I had before and here are some of them. There are unmovable and indestructible blocks and there are numbered blocks which require getting correct score to destroy.

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--| MainMenu New Buttons + Animations for SnakeEscape |--

I am now finished with the main menu (at the start of the game). how do you find the design? :D

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--| MainMenu New Button Animation for SnakeEscape |--

I have reworked the button animation again and replaced the texts with edited images (I think it looks better). I have also designed the back button. :D

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