General in Game Dev











@HowlingHamster
are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!
Celebrate their upcoming game by completing the quest celebrating them!

ONE FEATURE THAT TOOK LONGER THAN I EXPECTED WAS BLOOD SPLATTER...
IN MY GAME, EVERY TIME YOU SHOOT AN ENEMY, BLOOD DRIPS ONTO THE BACKGROUND!
🐛🐛🐛


Happy Devruary!
Devruary Day 13 celebrates @shadecore
! They're the indie game dev behind Realmshade!
We also have a question for the devs of Game Jolt:
What feature took way more work than you expected?
i have come from MANN CO

welcome to episode 2
of the trashmageddon qna
to celebrate 300 subs on youtube
submit your questions here!!
https://forms.gle/dQVtcayYkMBrk6d17

Loading...#Devruary Day 12: What tool or plugin saves you the most time in game dev?
The Node Wrangler Plug-in for Blender saves me loads of time setting up materials! You just select your textures and with one click of a button they're all connected and set up! 
The tool that I am using for Unity is Cinemachine. It create multi-camera shot for a 3d skybox to a space shooter. It create the illusion of the background to change size based on the player's movement. I am using URP that enhanced the visual.
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