General in Game Dev

Post GameDev things!

Bugs, that's the only scariest thing about releasing a game imo, bugs.

#Devruary

the hell wrong witchu

#Devruary Day 24

What scares me most about releasing a game is wondering if I forgot something important. I tend to be very forgetful. Could be a bug fix, could be a whole-ass feature.

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GameSpot picked Table Flip Simulator as one of the best Steam Next Fest demos

Download the demo here:
https://store.steampowered.com/app/3000970/Table_Flip_Simulator/

#Devruary: Total Ignorance and Zero Sales.

#Not_so_Minutely_Timeline: 5:23 AM.

#Not_so_Dately_Journal: 25/2/2026.

#Devruary Day 24: Releasing a game only to realize you've 100% fucked something up (Tons of bugs andf glitches, terrible accessibility to the game itself, etc).

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I Fear collision will still cause trouble but the boxes are working now.

And @SCJE1108 Flip animation was very funny, so I made my own version.

Updated title. we changed the title on top because the designs are actually inspired from DOORS.

the hell wrong witchu

Join a mercenary team: high-risk, low-benefit positions available!

Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.

Wishlist the game now: https://bit.ly/AustraliaDidItSteam