general in GameMaker Studio 2


Loading...Finished 1up Indie's tutorial on click buttons for day 126 of coding
I made a button object that has borders highlighted when the mouse is over it. It also changes when you click the button

Loading...Finished 1up Indie's tutorial on animated tiles for day 125 of coding
The lights at the top are made using an animated tileset

Loading...Finished the 50th video of Shaun Spalding's action RPG tutorial
A pause menu has been implemented to allow the functions presented in this video

Loading...Finished video 48 and 49 of Shaun Spalding's action RPG tutorial
The two videos covered saving and loading of the game's stats like health, money, etc.

Loading...Noticed that the arrows and hook would go over walls yesterday
I made additions to their code so that the arrows gets destroyed, and the hook retracts when they hit a wall

Loading...Finished the 47th video of Shaun Spalding's action RPG tutorial
The shop now has items to buy and use

Loading...Finished 1up Indie's tutorial on fake virtual threshold
When the player holds down a movement key, there will be a delay before movement. The number above the player represents that delay timer

Loading...Finished the 46th video of Shaun Spalding's action RPG tutorial
Created a roof that goes transparent when the player goes under it. Also made a shop area with a shopkeeper

Loading...I coded the large boulder to spawn rock fragments when it gets destroyed
Before, the destruction looked weird with the boulder just disappearing

Loading...Finished the 45th video of Shaun Spalding's action RPG tutorial
Pots now break like the newly created small rocks. There's also a boulder that can only be destroyed by bombs
