general in GameMaker Studio 2

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For day 1252 of coding, I was working to see if it's possible to have the field of view follow the player once seen

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For day 1250 of coding, I am adjusting the size and position of Spikeye's field of vision

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For day 1249 of coding, I put an outline of Spikeye's field of vision in the debug screen to better see it working

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For day 1248 of coding, a new dragon by @subterraneanexhibit has been placed in the game

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For day 1247 of coding, I have adjusted where Spikeye's detection cone is located