general in GameMaker Studio 2

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Loading...For day 1226 of coding, I'm working on having the push block collide with "wall" tiles. It seems to work, although it looks a bit weird

Loading...For day 1225 of coding, I made sure that the player's push function is still active when pushing the block against the wall/object

Loading...For day 1224 of coding, I made sure the enemy collision also applies to enemy objects (ex. the lower dragon; upper dragon is marked as NPC)

Loading...For day 1223 of coding, I made sure the block doesn't move any further against a collided object

Loading...For day 1222 of coding, I cleaned up the collision code up a bit to help better differentiate between each target collision
