general in GameMaker Studio 2

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For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some

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For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes

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For day 684 of coding, I'm currently working on spawning rocks that can be broken. They don't do anything at the moment

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For day 683 of coding, I tried to experiment with limiting spawns based on progression. It's not going quite how I wanted, so further experimentation will be needed. I've also have the standing transition reset the enter direction to 0 to avoid errors

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For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5