general in GameMaker Studio 2

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Loading...For day 1249 of coding, I put an outline of Spikeye's field of vision in the debug screen to better see it working

Loading...For day 1248 of coding, a new dragon by @subterraneanexhibit
has been placed in the game

Loading...For day 1247 of coding, I have adjusted where Spikeye's detection cone is located

Loading...For day 1246 of coding, I have improved the sound by distance. Now it doesn't go silent when I get close to the dragon

Loading...For day 1245 of coding, I'm working on sound volume by distance. Progress is good, but there is some calculations that need to be re-assessed
