general in GameMaker Studio 2

Share your creations!

Loading...For day 1255 of coding, I am testing out having the field of view change based on facing direction. There is a bit of a hiccup when facing right

Loading...For day 1254 of coding; I have adjusted the rotation limitation, and I made a variable to store the current facing direction

Loading...For day 1253 of coding, I gave a limit on how far the vision cone rotates

Loading...For day 1252 of coding, I was working to see if it's possible to have the field of view follow the player once seen

Loading...For day 1250 of coding, I am adjusting the size and position of Spikeye's field of vision
