general in GameMaker Studio 2

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For day 1270 of coding; I was attempting to have a display show the x/y coordinates above some of the characters, but there's something causing the game to crash when I toggle the debug

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For day 1269 of coding; while investigating the code, I did a test to see if the same result would occur with tile collisions. The answer so far is no

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For day 1267 of coding; I have found that being trapped is not isolated to the rock object, and that it occurs when the player enters knockback right next to the object

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For 1266 of coding, I've found why there wasn't any damage collision with the green dragon, I'll also have to look into not being trapped in a object from the knockback

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For day 1265 of coding, I've noticed that the green dragon doesn't have any collision. So far I have not found out why that is