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Never used Godot's VideoPlayer node before, decided to test it for the cutscenes.

Unfortunately, I didn’t finish it on time and I’ve been ranked 88th over 95…

For me it’s just the end of the beginning, I wanted to start GameDev as a software engineer and I think this goal is reached because I want to finish what I have started.

I think it's about time that I start working on my next game. Out of curiosity, what 2D art style do you think would be the most appealing for my games: pixel, flat, or monochromatic art?

  4 votes Voting finished
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What do you think? 🤔

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New game announced: Sweet Fever.

It's in development right now!

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More progress on our Pirate Jam game today on Twitch!

COMING SOON: More accurate speed run timer, Easier to ground-pound into a trapdoor and fall through in a single action, and several minor graphical issues fixed.

Hello, I come to present to you the return of the project, I had some problems and had to stop but now we are back, I promise more frequent updates

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Made a few changes to my platformer

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Testing a basic dialog lip syncing

I've finally published a game after a long! It's a demo of a game I'm working on, CatHook.

The game is a pixelated 3D collectathon-like platformer with a grappling hook mechanic.

The demo features a demo world and the download is the at the game's page :)