All Posts in Godot

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A scene I'm working on for @FeverDev ![]()

so while developing trilogy, godot 4.6 just released. idk if this will impact development or something, but its here. not angry just pointing it out.



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A scene I'm working on for @FeverDev ![]()

so while developing trilogy, godot 4.6 just released. idk if this will impact development or something, but its here. not angry just pointing it out.



Loading...
1