Show Your Work! in Godot

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Welcome to the junkyard.
Population: junk

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little prototype I stopped working on a month or two ago. not planning to continue working on it for the moment (other game ideas in mind) but I still wanted to show it off :D

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Added in some new assets for platform and props, i think it looks pretty alright, I want to add in some paralax backgrounds and actually create an animated "hand drawn" character

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I'm improving the level design of my video game, as my Slime is elementalist I had the idea of adding elemental doors that need you to inject a specific element to open them. =)

#gamedev #indiedev #metroidvania #indiegame #games #indie #adventure #action

Got any ideas for a flooded level?

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So this I've added some sound and the basic UI elements and I think the game is starting to look playable.

My main focus for this game is its gameplay I want to feel intuitive and fun, so I'll be releasing a "prototype demo" 05/01/2022 for feedback.

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Added in a healthbar. I want to add particle effects to the last heart couple hearts to emphasize caution #WIP #indieDev #Godot

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New for the singleplayer gym level: The moving treadmill. Actually way easier to implement than I thought. For anyone who is wondering how to do this or does things in Godot, here's the recipe: https://kidscancode.org/godot_recipes/physics/conveyor_belt/

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Added my own knock-back system and basic AI. This is the first time I've gone and added features without any tutorials. I feel smart which isn't normal #IndieDev #Godot