Tutorials/Help in Godot
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Share your creations!
I have a question regarding of Godot versions...
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After researching different ways to handle stairs in Godot, I finally got it working last night! It's choppy and probably not the best implementation, but it will suffice for now and let me focus on other things! 😁
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Two problems.
1. I want to copy these tiles to make one of those "seemingly endless" levels, but I don't know where to start.
2. There was supposed to be texture on that tile, but it didn't show.
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I'm adding this code so that the sprite flips if your mouse is to the left or to the right, but for some reason it makes the sprite flip from left to right every frame
(EDIT: Fixed, reworked everything, found out "flip_h" exists)
So I found out there is a bug since the movement code is different between the keyboard and controller that when you bounce it inverts the analog movement.
7 votes Voting finished
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In this video I show you how to use Polygon2D, Line2D, CollisionPolygon2D and Path2D to create prototypes, obstacles, levels and more!
https://youtu.be/nt98ROm_Jrs
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One tool to rule them all in Godot 4
In this video I show you how to use Polygon2D, Line2D, CollisionPolygon2D and Path2D to create prototypes, obstacles, levels and more!💻 Checkout the project...
https://www.youtube.com/watch?v=nt98ROm_Jrs
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This is some gameplay from a small FPS horror demo I created with RPG IN A BOX. It shows the new capabilities of the Godot made engine as you can finally create First Person Shooters with it.
Check out the full tutorial here
https://youtu.be/CogGFWS7L3w
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How to make a First Person Shooter in RPG in a Box
RPG in a Box is getting jacked as very cool new tools are being added to the engine. Now you can make first person shooters inside it and they are as easy as...
https://www.youtube.com/watch?v=CogGFWS7L3w
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can anyone help with monster AI seek player and chase him before he loses player, in random generated rooms? (Godot 4.0.1)
Trying to see if my new idea is worth doing. Please read the article before answering!
7 votes Voting finished
for some reason, the game crashes when switching to various scenes, it doesn't happen in the editor runtime, only when exported, found no way to fix it