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Cursor Update:

- The cursor keeps the same scale, regardless of the camera zoom.

- Each weapon has its unique cursor sprite.

- Added a little rotation flair for extra juice.

What do you think? #gamedev

🟩TEAMED UP WITH PINGU!πŸ’š[Five Nights at Candy's][#4]
https://youtu.be/j65846RD5Yo
#fnac #fivenightsatcandys #night4 #youtube

https://youtu.be/j65846RD5Yo
https://youtu.be/j65846RD5Yo
https://youtu.be/j65846RD5Yo
https://youtu.be/D5TanmmKdeo
https://youtu.be/D5TanmmKdeo
https://youtu.be/D5TanmmKdeo

I've just released my new asset pack Pixel Fantasy Chronicles - Dungeon!

Link: https://kijosoft.itch.io/pixel-fantasy-chronicles-dungeon

#pixelart / #indiegame / #rpg

Well, everything is going really well (and managed)

All the map overworld for chapter 1 is done [100%]... That's great news!

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Lerped the speed boost during invincibility for a smoother feel, and added a UI indicator to show when it’s active. Thoughts? #gamedev

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Implemented a Wave System UI so players can keep track of their current wave. What do you think? #gamedev

Swapfell true story is looking for artists for: room designs, overworld sprites, and battle sprites. f No prior experience in making games needed. Comment if your interested and Show some previous work (it's not necessary though) (game link below)

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Added dust particles to the enemies! Minor update... but at least it's something. #gamedev