Games in RilzLaFFY's Cool Community



gawddamn ppl be sleeping on roblox materials THE GLASS REFRACTS, YALL!!!
anyways with the fuses added i can continue pretending i have the main gameplay loop done (do i? thats a great question!!!!!!)


i finally modeled the thing i put off modeling for no reason whatsoever!!! chat!!! you proud of me!!???
individual fuses coming soon, but you really only need to replace one (i dont want this fuse side quest to get in the way of fire gameplay!!!)



for TOREADOR's intro scene should i follow this style of pixel art (2x2 pixels for more detail) or have cutscenes in actual 3D modeled rooms? (of which i will use the pixel art and then transition to the models after i release/polish the alpha build)


no promises exactly but i hope to have a working alpha/demo for TOREADOR sometime before mid-September, so stay tuned! i will try my hardest to at least make a bare minimum that i will then polish before spooky season; that is the plan by which i will try



i love gamedev so much instead of using the built-in moon i instead opt for a PNG lmaoo
its whatever because it makes the part select menu look better btw so does it really matter? nah


i intend to remake this in blender so that it'll look better but here's the roblox studio mockup of the house that'll be featured in the main menu of the game... roblox studio does NOT wanna make building nice haha

making a few UI mockups for the main menu because i am not feeling like working on gameloop stuff today (perhaps tomorrow shall be different)
here's the main menu, everything here is subject to change so dont get too attached lmao


finally fixed the issue of my one button script not being cloned to the rest of the buttons... by making a button that starts the game (bottom right)
in the future the game will trigger the event that starts the game for this is just for debugging