General in UNDERTALE


Applications for Artist positions are now closed!
However we are still looking for Spriters, Coder's (GameMaker Studio 2 Only), & Musicians!
Application Form: https://docs.google.com/forms/d/e/1FAIpQLSdWdY5EmbQMYm4Tz4VXtEa6…
Please enjoy a teaser for some of the music tracks you’ll get to hear in #UndertaleWildfire!
https://www.youtube.com/watch?v=0pmicp3YZuI
P.S. Tell us which of the teased songs is your favorite!

Here's what to expect in the upcoming FAUXTALE gameplay video:
- Full Prologue gameplay
- WIP Plantergeist battle
- Afterlife City design teaser (with a silly cutscene)
- Possible lore teaser
We're two followers away from 50, so FOLLOW FAUXTALE
There should be an Undertale/Deltarune AU where the puzzles and combat mechanics are rythm based. All attack patterns and player attack times have to go with the rythm of the soundtrack. All traps, puzzles and pursuit attacks are rythmic and so on



There are a lot of great characters design in undertale/Deltarune but I'm choosing
Sans
He's too iconic
Yo, I got a Blue Sky now. Follow it if you’d like. It’ll be mostly unrelated to Unforgiven, but will have some UT stuff.
day 1 conclusion: good progress was made, imported most required assets and made a functioning menu, overworld, and a basic intro
also set up the basic ui for the battle and added the first part of the intro attack
ahead of schedule
okay guys i like doing the Q and A, but getting the textboxes is really time consuming for me. If we're doing a no textboxes q and a with one character, who do you want?
I'm not sure what to post, but I don't want the posts to stall out so y'all don't think this is dying. I'm making progress, but it's a lot of map building and internal programming. What sort of posts do you like to see from me and UNRELATED?