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Comments (13)
Hey, would you like some help with character design? If you do, contact me with
Demo Release Date announcement coming soon.
why wont it let me download the game
this is seriously starting to PISS me off
who even are you guys
Free
Automalevolence: Playable Teaser (0.2)
Compressed ZIP containing Windows release (with Linux libraries).
-
4.11 GB is the size when unzipped.
You're On The Clock.
Welcome to Automalevolence.
![am_pt_title.png am_pt_title.png](https://m.gjcdn.net/content/750/39292228-fmtt75zd-v4.png)
![progress.png progress.png](https://m.gjcdn.net/content/750/39290267-jtmhdkwk-v4.png)
Release Timeline
0.1 - Demo
0.2 - The Power Hour Update
0.3 - The Robots and Radios Update
0.4 - The Echo Update
0.5 - The Capitalism Update
0.6 - The Meteor Shower Update
0.7 - The Gambling Update
0.8 - The & Friends Update
0.9 - The Eternal Update
1.0 - The Final Update
![what_is_automalevolence.png what_is_automalevolence.png](https://m.gjcdn.net/content/750/36813029-bsqybw6i-v4.png)
Automalevolence aims to retell the story of Five Nights at Freddy's in a more retrospective and conscious way, subverting some elements of the original story while retaining other integral characters and plot points, changing the graphical and visual style, aiming for more realistic characters and settings, without abandoning the dread-filled atmosphere and ominous setting, and reimagining the gameplay without abandoning the Point and Click and Sit-N-Survive genres.
This series is not a remake of Five Nights at Freddy's, like FNaF + was going to be, (you don't have to take us down, Scott!), but a from-the-ground-up reimagining.
![what_is_automalevolence_pt.png what_is_automalevolence_pt.png](https://m.gjcdn.net/content/750/36813038-zvhqaita-v4.png)
The main purpose of Automalevolence: Playable Teaser (PT) is to demonstrate to future players that we not only intend to make this game series, we can make this game series.
Aside from that main purpose, Automalevolence: PT is intended to introduce features which will play a part in, characters and assets that will appear in, and foreshadow future plot elements from, our upcoming Five Nights at Freddy's fangame series, Automalevolence.
That being said, features will vary from game to game, and while certain assets and character models which appear in Automalevolence: PT were designed to be used in later games, the models, designs, and concepts presented are are subject to change.
The "events" of Automalevolence: PT are not canon to the upcoming Automalevolence story.
![what_is_rewrought.png what_is_rewrought.png](https://m.gjcdn.net/content/750/36813056-tmz3nkng-v4.png)
We are Rewrought Games, an indie developer group aiming to retell internet stories with a different heart, and we're only currently working on Automalevolence with a few other projects in conception taking place in the same universe.
If, after playing AM:PT, you become inclined to contribute whatever skills you may have, consider contacting us about how you feel you may be able to help. Skilled prop modelers, texture artists, animators and programmers would be welcome additions to the team. Our contact email is [email protected].
Credits -
Developers -
Ruby - Concept Art, Texturing, Animation, Programming, Writing, Gameplay Design, Composing, Project Monarch
Konxovar - Modelling, Texturing, Rigging, Mapping, Lighting, Animation, Programming, Writing, Game Conceptualization
Jessie - Modelling, UI Art, Concept Art, Conceptual Assistance
Almond - Conceptual and Dialogue Assistance
Voice Actors -
Conner Brown - Fredbear
TyThe1Guy - Bunni (Springbonnie)
Playtesters -
Jessie
Flapjack
#horror #fnaf #fangame #survival #pointnclick #3D #retro #other #strategy
Fantasy Violence
Mild Realistic Violence
Realistic Bloodshed