Comments
No comments yet.
a Noita-like designed around surrealism, trippiness and an LSD aesthetic. wall bouncing nightmarishly difficult action getting harder the farther you get into the nightmare. gameplay aspects inspired by ultrakill and other types of fast paced games
STATUS: currently being rebuilt in a new game engine after the first prototype was built in unity
inspired by Noita and the surreal aesthetic.
Nothing has been posted to this project page yet. Check back later!