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a Noita-like designed around surrealism, trippiness and an LSD aesthetic. wall bouncing nightmarishly difficult action getting harder the farther you get into the nightmare. gameplay aspects inspired by ultrakill and other types of fast paced games

STATUS: currently being rebuilt in a new game engine after the first prototype was built in unity

inspired by Noita and the surreal aesthetic.

#roguelike #surreal #shooter #difficult



all-ages
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