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More details soon!
DID SOME TWEAKS AND THE PIXEL SYSTEM IS FIXED!!
>Fixed a bug where Pixels were infinitely speeding up BEFORE you interact with them!
>Pixels magicially disappear when too far away from the player now!
🗣️MASSIVE UPDATE FOR PROJECT BYTE‼️
Pixels now have a magnetic attraction to the player characters! Making em easier and more fun to pick up!
They also will now automaticly fall out of the sky!
The problem? REALLY bad preformance. 😔
Man, Im REALLY bad at taking breaks..
ANYWAYS, YOU CAN NOW JUMP OUT OF A ZIPWIRE SITUATION AT ANY TIME AND GAIN EXTRA HEIGHTS!!
After some reworking and simplifying of the foundation, I think I can get back to the FUN stuff now!
Speaking of which-!!
BOUNCEPAD!? ITS A BOUNCEPAD!! BOUNCY BOUNCY!! BOUNCEPAD!! BOOOOUUUNCEEEPAAAAAD!!! BOUNCY BOUNCY!!! BOU- [ 🧵1/ 2014 ]
This took HOURS of my free time to figure out, mostly because the current code REALLY STRUGGLES to rotate the characters..
Probally should fix that sometime, huh?? But for now: here is some early zipwire prototype!!
The game can now detect nearby zipwires and highlight them! (Actual zipwires still have to programmed in!)