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#platformer #arcade



all-ages
Cartoon Violence
Comical Shenanigans

Been cooking today!

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DID SOME TWEAKS AND THE PIXEL SYSTEM IS FIXED!!

>Fixed a bug where Pixels were infinitely speeding up BEFORE you interact with them!

>Pixels magicially disappear when too far away from the player now!

#platformer #lowpoly

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🗣️MASSIVE UPDATE FOR PROJECT BYTE‼️

Pixels now have a magnetic attraction to the player characters! Making em easier and more fun to pick up!

They also will now automaticly fall out of the sky!

The problem? REALLY bad preformance. 😔

#platformer #wip

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Man, Im REALLY bad at taking breaks..

ANYWAYS, YOU CAN NOW JUMP OUT OF A ZIPWIRE SITUATION AT ANY TIME AND GAIN EXTRA HEIGHTS!!

#gamedev #godot #platformer

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After some reworking and simplifying of the foundation, I think I can get back to the FUN stuff now!

Speaking of which-!!

BOUNCEPAD!? ITS A BOUNCEPAD!! BOUNCY BOUNCY!! BOUNCEPAD!! BOOOOUUUNCEEEPAAAAAD!!! BOUNCY BOUNCY!!! BOU- [ 🧵1/ 2014 ]

#godot

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This took HOURS of my free time to figure out, mostly because the current code REALLY STRUGGLES to rotate the characters..

Probally should fix that sometime, huh?? But for now: here is some early zipwire prototype!!

#godot #gamedev #BCsyncergy

Expirimenting with 3D menu system! This one will be made for a upcoming demo that will probally take a while!

Finally took the time to fix some shaders!

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The game can now detect nearby zipwires and highlight them! (Actual zipwires still have to programmed in!)

#godot #platformer #BCsyncergy

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Collectables?? 👀

#gamedev #bcsyncergy #GodotEngine