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What do you think?

Pretty much disappointed in this, there are only one attack that i find interesting and it's the second one and even, i don't think it is no-hittable. The thirst attack is just two traxsus ctf engine basic attack example but fused and the random bones are not possible to no hit because of soul physics. I don't get the point of just remaking / stealing the IDUTSHANE attack pattern at the end, compared to the rest of the attacks that are not at the same level of difficulty in coding AND in beating + adding the project pre-leak phase 2 dusttrust background.
Don't make a game in 2 week, take time to fix bugs and to make something more polished, it will be funnier for you to make and even more for the ppl playing it.
Have a nice day.

this is neat! surprised we'd be getting stuff like this so early!

In my cases, in p4 and 6, if gravity changes downwards, we will always take damage.

I hope you will fix it if you have time.

(This text was written by machine translation)

i love slop game.......

Undertale Last Breath - Bullet Train | Phase 2

https://youtu.be/peKAez0couE

UNDERTALE by Toby Fox

LAST BREATH by Team Last Breath(@ulbteam ) or Fazbear

the fan game by Qwdrlll

Sprite by -sADmE-

the cover song by Saster

Engine by Traxsus

Final Attack from Dusttale: idutshane (some)

just for fun, Yeah

and i know i know, Yeah i know we sorry But pls stop ok?

#undertale #fangame #rpg



all-ages

A game Update:

fix a bug

some Turn be different

Sans now will be miss your attack

background was Blue until Final attack

your playable soul maybe be good