Comments (24)
Pretty much disappointed in this, there are only one attack that i find interesting and it's the second one and even, i don't think it is no-hittable. The thirst attack is just two traxsus ctf engine basic attack example but fused and the random bones are not possible to no hit because of soul physics. I don't get the point of just remaking / stealing the IDUTSHANE attack pattern at the end, compared to the rest of the attacks that are not at the same level of difficulty in coding AND in beating + adding the project pre-leak phase 2 dusttrust background.
Don't make a game in 2 week, take time to fix bugs and to make something more polished, it will be funnier for you to make and even more for the ppl playing it.
Have a nice day.
this is neat! surprised we'd be getting stuff like this so early!
In my cases, in p4 and 6, if gravity changes downwards, we will always take damage.
I hope you will fix it if you have time.
(This text was written by machine translation)
i love slop game.......
Undertale Last Breath - Bullet Train | Phase 2
UNDERTALE by Toby Fox
LAST BREATH by Team Last Breath(@ulbteam ) or Fazbear
the fan game by Qwdrlll
Sprite by -sADmE-
the cover song by Saster
Engine by Traxsus
Final Attack from Dusttale: idutshane (some)
just for fun, Yeah
and i know i know, Yeah i know we sorry But pls stop ok?