Comments (8)
Quite a nice game i have to say, really like the comedic inserts in the game, even tho there were some minor things i'd improve. Such as text since sometimes it's a bit too fast and sometimes it takes a while to progress to next conversation. Also i had a weird glitch where at the beginning when the narrator is telling the story it appeared like the game got stuck and there was a loop happening for like 5 seconds or so.
But if you don't mind that it's a nice game in overall.
Also i'm wondering if there's gonna be a sequell since at the end it said "To Uncle Dominique" :)
That was an interesting game. No voices and a little odd but I like the storytelling.
really enjoyed this game.
It does not say an engine I'm familiar with, can you add screenshots so we get an idea what it looks like?
The year is 1789. Anger is simmering and people take the street, they protest against the priviliges of the nobility and the clergy. The revolution is coming. It will bring liberty, fraternity, equality… …and lots and lots of beheadings!
And unbeknownst to her, a fishmonger with a mid-life crisis finds herself in the middle of it all.
Paris, 1789. Les gens prennent les armes et descendent dans la rue pour protester contre les privilèges de la noblesse et du clergé. Des têtes vont rouler, d’autres seront peut-être sauvées par Josiane la poissonnière .
Credits
Gertrud Bondesson : Story & Art.
Marc Denizot : Story & Code
Modules :
– Description, Credits and Pixel Perfect Collisions by SSH
– Keyboard Movement by Rui ‘Brisby’ Pires / strazer
– Dynamic Sprite Rotation by KhrisMUC
– Phylactere by Asraroth.
– Particle System Manager by Jerakeen
– BASS template by Ghost
Music / Musique :
– « Bewitched Hell » and « Andante in re minore » by Damiano Baldoni.
– « Intended Force » and « Angevin » by Kevin MacLeod.
– « Castle of Despair » and « Secret Catacombs » by Eric Matyas.
#adventure