Comments (19)
I have never said a fight was unfair until now.
the attacks are annoying.
yellow arrows should not be inside of blue ones. purple arrows shouldnt exist. yellow are simple like "oh this is on the left? this will be on right" but doing ALL Of that your brain cant process normally.
the attacks are insanely unfair and unperdictable.
the damage is INSANE. and shouldnt hit everyone at once. and shouldnt do 50 WHOLE DAMAGE.
i CAN NO ITEM UNDYNE THE UNDYING EASILY.
BUT THIS I CANT EVEN GET CLOSE TO BEATING IT.
THE SHOT MOVE SHOULDNT SLOW YOU DOWN. IT DOES THAT TO TAKE AWHILE TO CHARGE JUST TO NOT BE THAT STRONG. ITS USLESS OVERALL DONT USE IT UNLESS U WANNA LOSE.
ALSO ALSO
THE HITBOXES. GARBAGE.
toby fox makes the hitboxes like small.
Example: https://www.youtube.com/watch?v=myZH11fH5Qc
THIS IS TO DO BALANCING. TO MAKE IT FAIR AND FUN
UNFAIR HITBOXES. UNFAIR DAMAGE. UNFAIR ATTACKS.
UNFUN IN GENERAL. 6/10 for the sprites and music tho. everything is right other then the attacks.
Ehh ngl, I wasn't a fan of this one.
Firstly, the attacks are wayyy too difficult, unpredictable, and is just an RNG mess. I couldn't even complete the game with how much attack spam there is here and how much damage everyone takes.
The shield aura charges really slowly too and also slows down your turning rate. I feel like you just added the shield aura just to make up for the attack spam instead of designing actually good choreographed attacks. "Too many bullets on the screen? Oh just use the shield ability!" No.
Also, joking about the game being poorly designed doesn't exactly stop the game from being poorly designed, just saying...
Not really gonna harp on the broken English cause that's just the usual with translated fangames and you're just trying your best, but I'd definitely hire an English translator or something.
That being said, I couldn't really get invested with this character since they just come and go after the fight is done, and the fight seems really short too after seeing a YouTuber play it. So, overall, not the most engaging character, tho I do like their design. If there was more build-up and teasing leading to the character, I probably would've enjoyed them more, but that would require you to just make your own full fan chapter 3 fangame.
Overall, can't see myself coming back to this one. Just seems very unpolished and unfair, sorry.
really, really fricking hard, great music and sprite work, but it's really unforgiving
WAAY to hard, really unforgiving, way to unpredictable
music and sprites are a okay tho, and i feel like you could hire a translator to make english better however...
overall, 5/10
5 points for music and sprites
-5 for insane and over the top difficult attacks
not gonna complain too much since a re-make is in the process, but still, not the best
Heya!
this game is great! i wasn't a fan of the translation though, So i re wrote it!!! **THIS IS NOT A RETRANSLATION, THIS IS A RE WRITE OF THE TEXT GIVEN**i cant speak Chinese
it makes it more colloquial. here's the download link: https://drive.google.com/file/d/1cXhb-_WKqEdSGWnZEdvXsbxPg-lsG7n9/view?usp=sharing
you need to go into the language files and replace EN.LANG hope you like it!
Chapter 3 | Mid-night Channel
This is the work of the first DELTARUNE: ANOTHER CREATION team.
Next more about the game: Deltarune : Another Creaction [Chapter 3 Secret Boss Fight] by KodLenss - Game Jolt
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First developers:
Programmer:
Toby's F0110w3r(教徒)、Kodlness
Arranger:
一只文子呐、Shadfisal(渔影)
DELTARUNE: ANOTHER CREATION Author:
Dog-and-zongzi(狗与粽子)
Propagandists:
Dodove(度度不鸽)、Chessy
Translator:
StrongFish91
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Actually, we the first team, not going to do more about the fangame now.
The KodLenss will make the game to be different from this game from now on.
So, this is the final version and it allowed English.