
Comments (4)
ok so i was making a video on this but it needs some work the doors to where the zombies are just opens and closes alot by itself and wont let me kill anything in there aswel as the game just stopping and then going to a continue screen then takes y9ou back to the menu i would love to do a video on this but i cant as it would just be a cirlce of the things
Dead Asylum (Pre-Alpha Demo) V0.1.1 is out Now!
Bug Fixes
Player Speed Decrease
Combat Mutant Removed
Zombie Speed Increase
Zombie Strenght Increase + Health
Combat Music Added
Medkit Health Reduced (Slightly)
Door Fix
Texture Fix
Improved Lighting (Slightly)
New Zone
added a new corridor and areas
Dead Asylum Pre-Alpha Demo V0.1.0 is out now!
Remember give me any feedback as soon as possible and good feedback that can help release the game faster and better, once done and given, I will release a Pre-Alpha Demo V0.1.1!
Dead Asylum (Pre-Alpha Demo) V0.1.1
Project: Dead Asylum
Story
You once worked at the Hyberry Mental Hospital in 1975, you discovered later working there as a nurse that the doctors have been doing raw and terrible experiments on the patients. You decided to resign only to come back from a phone call that you received from an old friend that you worked with there during you nurse days at Hyberry Mental Hospital. when you arrive all things seem not to be normal in anyway possible..Game Details and Formulation
the game as it is right now is being developed on a Steam Program called GameGuru, the first game as I planned it will be developed on that engine and its core mechanics, I wanted to formulate this game because I feel like as a story teller or even trying to be a game maker will help soon deliver this game on a different engine with different possibilities! once I finish this game and use it full progamming to its extent, I will possibly make the next one on the Unity Engine and plan to make it a co-op experience!
The game as it is now might seem quirky and will be fully developed on my own, so I am a 1 person team doing this game.. The game itself has simple and basic game mechanics from shooting, ammo, health, and objectives, so please be PATIENT with me. :)Past, Present, and the Future?
I do plan to make this game the coolest and the raddest to its full extent.. once maybe I can get some friends on this an build a solid team I will continue the project on the Unity Engine and make it cool, I do not plan the name to be called Dead Asylum, for now the game is known as a project that I simply wanted to start out of curiosity and boredom. For now the game as I said is being developed on GameGuru, and for now I want to only learn the fundamentals of making games, will as for the future, there is only so little for what I want to complete but I do plan to make this a full fledged and maybe a triple A game with some cool backstory.
Disclaimer
this game is a project, which means the whole general game itself can change drastically, I could make it a first person survival horror shooter or a TP perspective game, (third-person). I do plan to make the game a HORROR SURVIVAL, that will not change, but the mechanics to the whole engine WILL change
