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INTRODUCTION
Your small housing section of a huge underground city is littered with debris, resources are low, energy is almost at zero, no one is in a hurry to save you, it seems to you that you are doomed, what will you do to SLOWLY DIE OF HELPLESSNESS or FIGHT?
LORE
Two generations ago, a previously unknown wandering planet entered the solar system and crossed the earth's orbit, knocking it out of its orbit. As a result, Earth became a wandering planet. Humanity was not ready for such a blow, people began to quickly build small bunkers, there was mass panic. A couple of days later, the apocalypse began — tsunamis, earthquakes, gradual loss of atmosphere, eternal night, etc. All people began to live in small and very simple shelters located two or three hundred meters underground.
Technical part: the game will be created on Unity and will be a 3D FPS with P&C elements.
Game Features: you will be able to make choices that will change your passage for better or worse, save people, kill them to solve problems, and perhaps distribute supplies equally so as not to die.