Comments (13)
I did like 2 or 3 things for this game and thatโs literally it lmao.
So cool
So peak....
This game is gonna be peak
This game looks really cool!
What did you get yourself into this time?
With the sudden appearance and rise to power of the villainous Dr. Golden, it garners attention from all across Mobius and beyond, as his reign of absolute terror is put into motion. However, his appearance also attracts the attention of two people in particular, with a score to settle.
Knuckles the Echidna and Luigi Mario, determined to put the legacy of Sonic's Hero Pizza Palace down for good, infiltrate the Doctor's castle in an attempt to put a stop to his schemes. However, they realise too late that they've been caught in a trap, one right inside of the Phantom Ruby itself! Null Space!
With no other option, our unlikely duo must turn and face the seemingly-endless army of bloodthirsty clones, malfunctioning robots and ghastly spirits from both the past and the present. Little do they know, that a sinister plan is brewing, outside forces are infiltrating their prison, and that this time, the clones don't plan on letting our duo get away as easily as last time.
So, what is this game? Is it JUST another FNaS UCN / Maniac Mania-inspired game?
Nope! While yes, there IS a sandbox mode available straight from the get-go, that ISN'T the main focus of this game! This game is a nearly-endless endurance test, based on TOO MANY NIGHTS! Every floor of the creatively-named "Speedscraper" will contain a bunch of random characters to go up against for that floor, and each one will only add more and more! Eventually, you'll be able to fend off against as many Five Nights at Sonic's characters, and a few special guests, as I can fit into this thing, so no single run through the gauntlet will ever feel the same as the other!
Is this game canon to the original Five Nights at Sonic's timeline? / Where does it fit in?
This game is not canon to the original story, nor the V.2.0. versions of Five Nights at Sonic's, but it does roughly follow the same story of that series and it's games. However, there are a few major exceptions, our biggest being the titular main antagonist Dr. Golden's design. As for where this game fits in? It fits in just before the events of Rockclones: Dr. Golden's Attack!, before the Clones discover what Dr. Golden is up to.
How often can we expect updates / releases?
Unfortunately, due to life and school taking a major priority for me right now, I can't work on this all the time, nor as much as I would like to. However, to compensate, this game will be released in the form of various demos! The current plan is to release each demo in game order, so FNaS 1, 2, 3 and so on, with a few extra characters sprinkled in to each demo to make it more interesting. On top of that, I'll share a few images and teasers as to how progress is going, so you all won't be left in the dark with the game for TOO long!
Are you insane?
Read everything before this and ask me that again!
Is there an ending to this game?
You'll just have to find out when the game is fully out, won't you? :)
Development Team:
@J4M1FY - Head Director, Coder, Artist
@Ecoripa - Concepts / Ideas / Being the backbone behind all this lol
@MarbleGaming1987 - Artist
@Timezone-Maniac-Studios - Concepts / Ideas
@Glitchnic - Concepts / Ideas
@PinkCatDev - Concept Coder
@Lahtea - Composer
( This will more than likely be updated over time!)
Credits:
TheCyVap for creating the Five Nights at Sonic's series.
Sunrose and her talented team for creating both Five Nights at Sonic's 4: Halloween Edition, and the Five Nights at Sonic's v2.0 games!
ITDEER for making TOO MANY NIGHTS, and being the inspiration behind this thingy! (TMN is so peak oh my god)
Rickster for helping me make these models look as good as they do!
Highcell and Jay for helping with some character design ideas, and just being fucking awesome as always! (Go play Moron Mania and Rumination when they drop! Thank you!)
Scott Cawthon for... well, I think it's pretty obvious, isn't it?