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What do you think?

Before commenting please read my requirements/rules:


  • Be nice and respectful.

  • Do not spam or make any racial slurs.

  • Try to keep topics mostly about this game.

  • Do not link anything unless it's a YouTube video about this game.

  • Don't ask for or make a mobile port of this game.

    Radiance didn't make a mobile port for theirs, so neither should this one.

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Disobeying these rules will result your comment being deleted, and other necessary actions if necessary. These rules may be updated in the future.


Alright your good!

This is actually great

And I'm impressed you went with Game Maker

did anyone manage to beat the burning memory challenge? If yes, then can i get some tips. if not, then is it possible?

Update 2.0/Re-recode in development

Alright after some time (a couple months), I still view this game very harshly, but I decided that I will re-recode it. Of course it will still keep some of the nonsensical stuff such as the concept of silly mode, and Oswald, but mainly because I feel like it's kinda this game's identity. Characters like telephone & PNMinnie are getting either reworked or nerfed into ground (cough cough Telephone mayble cough cough) to make gameplay feel much more better to withstand & to absorb. I'm probably not gonna take this game that much more seriously anymore mainly because my direction of silly mode will actually focus on being silly (lol), but it should definitely be more fun & balanced to play, but I'm not guaranteeing that. Whenever update 2.0 does come, the released & 1.1.1 versions will still be kept; however, they will be moved to a different gamepage to reduce clutter and also preserve them for nostalgic & reminding raisins (reasons). As a heads up, your save file won't transfer over to 2.0 as the game will practically be different and just having personal issues just using the original ini file. Thank for reading :p!


Warning:

This game is not an official version of Radiance's or AnArt1996's FNaTI.

This game does contain flashing lights, loud noises, and disturbing imagery. This game mainly focuses on your ability to remember. You're warned.

This game is currently does not run on delta timing. Once 2.0 comes, it will.


Check out the original & their remastered counterpart! Both of the them are extremely amazing!:

C H E C K T H E M O U T N O W

FNaTI: Anniversary Edition: https://gamejolt.com/games/fnatianniversary/510774

Treasure Island: Abandoned Enigma: https://gamejolt.com/games/abandonedenigma/932380


Descriptions:

This was my first completed Gamemaker Studio 2 game. Despite how dumb the game generally is, I still thank the Radiance Team for allowing me to recode one of their games; check them out!


Enemies Kill/Attack timers :

• PNMickey: 8 seconds

• Oswald: 10 seconds

• Disembodied: 2.5 seconds

• Acephalous: 8 seconds

• PNMinnie: 10 seconds

• The Face (Non-Ridiculous Mode): 6.5 seconds

• Pluto: 10 Seconds

• Suicide Mouse: 20 seconds

• Telephone Mickey: 10 seconds

• Henry: 9 seconds


Credits:

-Disney Corporation: Mickey & Friends

-Slimebeast: Creator of Abandoned by Disney

-The FNaF Franchise by @realscawthon

-FNaTI by @RadianceGamesOfficial , @AnArt1996

-FNaTI 2.0 by @AnArt1996

-Recoded by @Shareye

-Beta Testers: @BusterTheHedgehog


Special Thanks:

-Special thanks to @RadianceGamesOfficial for giving me permission to make this! It really helped me learn a lot about Gamemaker Studio 2!

-Special thanks to @CesarZ & @Walug123 for being the inspiration for me to make this!

-Special thanks to @braydaloy for helping me with the camera flip issue!

-Special thanks to everyone who helped work on this wiki (most of these assets came from there)!:https://abandonedbygod.fandom.com/wiki/Five_Nights_at_Treasure_Island:_Anniversary_Edition#Overview


Five Nights at Treasure Island Anniversary Edition by @RadianceGamesOfficial

Nocturnum: Director, GUI, Sound Design, Voice of Greg

Mecasora: Sound Design

Enlain: Animation, Programming, Sound Design

Peytonphile: Opening Sequence Programming

Twisty: Music, Sound Design, Opening Sequence, Renders

Hudoboy: 3D Modeling, Animation, Design

The Caretaker: Opening Music, Extras Music

Anart1996: Creator of FNaTI, Voice of PNMickey and Oswald (Edited by Enlain)

AlexanderComics: Voice of Acephalous (Edited by Enlain)

PuritySin: Voice PNMinnie (Edited by Enlain)

SubwooferX3: FNaTI 4.0 MickMick Model


#fangame #fnaf #horror #action #survival #pointnclick #strategy #FNaTI



teen
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Animated Bloodshed

Update 1.1.1:

-You can now randomize the enemies' difficulties by pressing the [Space Bar] while on the menu.

Patch notes are in the article. I hope y'all have a nice day! I'm going to school.

Alr I've realized I made a mistake with Disembodied's timer, which causes him to take longer to get on your desk the more he attacks. Ima wait awhile before I fix this, so if y'all find any bugs, this is the best time to tell meh. So yeah, whoops

Last major update: v1.0.0

I updated a lot of things, so I'll only mention the more notable ones in the article.

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Do not ask me what I've done

Update Patch v0.1.1 for FNaTI AE: Ridiculous CN