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What do you think?
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got the eeks in my brain telling me to check it, the results speak for themselves, did you use GenAI for this teaser ?

Can I be a VA?

Discord: Official_Sim_Naum

Free

Five Nights at Reality Pre-alpha 2

Version: 2.0.17 days ago
EARLY ACCESS SO EARLY

Game Soundtrack

2 songs

Game Completed Demo 45%

thestoryfnafrealitybyabramichstudio.gif

TUTORIAL

How to play ?

If you see some edits in cameras ,there is animatronic,search animatronic,

If you see Animatronic within eyes, CLOSE DOORS

(THAT NOT IMPORTANT WHAT CAMERA IS

ITS IMPORTANT WHEN HE NOT HAVE EYES)

If you see with eyes FLASH

If you see Animatronic within eyes, NOT FLASH, IF FLASH GAME OVER

Now play (:

What if sound is not working ?

Turn on Spatial Sound (SONIC WINDOWS)

This is only PRE-ALPHA ,and its not final game,some big things will be changed

THE UNTOLD REALITY

The keys felt heavy and cold as you turned the lock on 428 Blackwood. It was a steal a sprawling house at the edge of the city, bought for a fraction of its value. You told yourself it was luck, but as the door creaked open into the hollow silence of the foyer, the air felt thick, like a held breath.

The Basement

By late evening, the house was a maze of cardboard boxes and shadows. While hauling a crate into the basement, your boot caught on a loose floorboard. It didn't just creak; it snapped. Beneath the wood, tucked into a pocket of dry rot and insulation, sat a single, heavy VHS cassette.

You found an old player in the corner, its power light flickering like a dying pulse. You pushed the tape in.

The screen exploded into a blizzard of high-contrast static. Then, a face appeared-pale, sweating, and looking over its shoulder. The audio was a low-frequency hum that made your teeth ache.

"They’re going to say I’m crazy. Fazbear Entertainment doesn’t just build animatronics; they build vessels. We moved the 'surplus' into the residential foundations. We thought the concrete would keep the metal still. We were wrong. If you found this house, you found a tomb. The scratching you hear at night isn't rats. It's them trying to remember how to breathe."

The tape ended with a screech of twisting iron, followed by a frame of a yellowed mechanical hand reaching for the camera.

The Departure

You stood in the dark basement, the silence now feeling aggressive. Every settling floorboard sounded like a footstep. You checked your watch: 11:15 PM.

The fear was a luxury you couldn't afford. You needed the money. You convinced yourself it was a prank, a viral marketing relic from a defunct era. You grabbed your jacket, locked the basement door-ignoring the faint, rhythmic thump coming from behind the wood-and drove to the facility for your first night on the clock.

The Shift

You sat down in the security office, the smell of ozone and stale grease filling the room. You clicked the monitor on. The camera feed for CAM 0B flickered to life.

It was a basement. Your basement.

On the screen, the floorboard you had stepped on was gone. Something silver and jagged was pulling itself out of the darkness, staring directly into the lens. Then, the office phone rang.

12:00 AM. The shift has begun.


Credits

Voice Actor - Rafael William (@Sim_Naum)

Director - Abramich Studio (@AbramichStudio )

#fangame #horror #fnaf #fnaf #FiveNightsAtReality #fnaf



mature
Cartoon Violence
Fantasy Violence
Realistic Violence
Blood and Gore
Drug Reference
Mild Language

Project is frozen for time , I will be back soon ,Thanks for following .

Will be updated all game

Style (NO ANIMATRONICS)

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1
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Everyone asking about ai :
I DIDNT USE AI , some images maybe used for add some decorations ,but all AI GENERATED Images were not used in main game . After I finish full version of game, I will publish all source code of game , and 3D Models

Thank you for following that's pre-alpha 2.0.1 version,I planned 3 pre-alphas(bug fixes) and 1 demo,and final game

Who downloaded sorry, reinstall because i published broken version (: Sorry now fixed 2.0.1