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Free
Game Demo
Get an authentic taste of what you're in for with this demo of Ryu's campaign, featuring the first two matches, and a nifty editor that lets you customize your copy with your name and more!
Free
LUCHADOR DE LA CALLE II GIGA - La Ronda Final - Edicion Adrianna Entretenimiento: Final Build (Version 2.0) [Official JadeJohnson Games Installer]
This fully, properly, Spanglish localized, quite "Mortal Kombat" inspired take on the game, created by "Adrianna Entertainment, A Subsidiary Of JadeJohnson Games", will take about twenty to fourty seconds to load whenever you select a character. This is normal and it is not frozen. Older machines will definitely take a little bit longer. This is the game installer. Please allow HTML redirects in your browser for this download to work properly, thank you. You can always redisable the feature once the game itself is fully installed. Thank you, please enjoy, and as always, "Happy Jading!"
Free
Soenum Versus GIGA STREET FIGHTER II
Now you can play as "The Prettiest Girl In The World" herself! This mod of Cammy's Play Pack features the game engine's history's first ever fully animated original "SUPER TURBO" stages; as well as a much improved audio engine over all other variants of the game, including more realistic SoundFonts, and an assortment of exclusive stage themes!
Free
meta527II Versus Giga Street Fighter II
This version of the game features the world renowned YouTuber "meta527II", in his full likeness, as the one and only protagonist! If you've never seen what he actually looks like behind that MetaKnight profile icon, playing this is now one of the ways in which you can find out! The other is by doing a search for "meta527II Face Reveal" on YouTube.
Free
Play Pack0001: Ryu
Can you make your way through Ryu's entire campaign, reach his ending, and earn a save file in our revolutionary Current Victor Editor? On top of that, can you do it aGain whilst versing a second player?
Free
Play Pack0002: Ken
Can you make your way through Ken's entire campaign, reach his ending, and earn a save file in our revolutionary Current Victor Editor? On top of that, can you do it aGain whilst versing a second player?
Free
Play Pack0003: Zangief
Can you make your way through Zangief's entire campaign, reach his ending, and earn a save file in our revolutionary Current Victor Editor? On top of that, can you do it aGain whilst versing a second player?
Free
Play Pack0004: Fei-Long
Can you make your way through Fei-Long's entire campaign, reach his ending, and earn a save file in our revolutionary Current Victor Editor? On top of that, can you do it aGain whilst versing a second player?
Free
Play Pack0005: E—Honda
Can you make your way through E—Honda's entire campaign, reach his ending, and earn a save file in our revolutionary Current Victor Editor? On top of that, can you do it aGain whilst versing a second player?
Free
Play Pack0006: Guile
Can you make your way through Guile's entire campaign, reach his ending, and earn a save file in our revolutionary Current Victor Editor? On top of that, can you do it aGain whilst versing a second player?
Free
Play Pack0007: T. Hawk
Are you able to get all the way through T. Hawk's campaign, and win yourself a highly nostalgic view of his ending sequence so you can enter your name on the high score screen? Second off, can you do it aGain versus a real world second player?
Free
Play Pack0008: Blanka
Nick Rudny? This Play Pack had extra diligence put into every single moment of its development, just for you! Oh, and maybe for JadeJohnson too. Like, seriously, have you seen just how spammy he is with Blanka's ground scoot in "Street Fighter: Classics Mashup"? He makes Blanka look like he's doing "The One Bit Worm"!
Free
Play Pack0009: Chun-Li
Will you make it through Chun-Li's campaign and reach her ending so you can enter your player info into our Current Victor Editor? Only one way to find out! Good luck, you'll especially need it aGainst a physical second player!
Free
Play Pack0010: Cammy
Can you specially force yourself through Cammy's campaign, earning a save slot in the "Current Victor Editor"? Can you do it aGain aGainst a second real world player?
Free
Play Pack0011: Dhalsim
Can you levitate to the top of the ranks and help Dhalsim achieve his ultimate goal so you can score a save slot in our "Current Victor Editor"? What's more, can you do it once more in a two player head to head tournament?
Free
Play Pack0012: Dee Jay
Can you begin Dee Jay's campaign and make it out, "Alright!"? If you do, you'll be able to prove it in our innovative "Current Victor Editor"! If you think it's hard going it alone though, try versing someone who drops into gameplay aGainst you!
Free
Play Pack0013: Balrog (M. Bison In Japan)
Can you box your way to the top and earn your save slot in our high tech "Current Victor Editor"? What's more, can you do it aGain while a second player continuously attempts to defeat you?
Free
Play Pack0014: Vega (Balrog In Japan)
Will you be able to claw your way to the top of the bracket in this epic fighting tournament? Or shall you be clawed open by your opponents and forced to give up instead. Only one way to find out! Great luck, you'll need it!
Free
Play Pack0015: Sagat
In every variant of "Street Fighter II", except for "Street Fighter: Classics Mashup", Sagat is JadeJohnson's main. He's got accurate and apt counters for almost every possible move in the original game series, and his control reliability is unmatched by literally any other fighter in the entire history of the game series as a whole! Based on those factors, will this amazing fighter be your choice of assistant to help you become the ultimate world warrior?
Free
Play Pack0016: M. Bison (Vega In Japan)
Can you prove you still have what it takes to be the ultimate leader of Shadaloo? Or will you be bested by Balrog (M. Bison In Japan), like in Season 2 Episode 2 of "Tales Of The Mirai", and have to suffer through his idiotic reign, as he proclaims that he'll be the one to take over the world, simply by copying the very same plans you had in the first place under his own name? Good luck maintaining your reputation and dignity; you'll need it!
Free
Play Pack0017: Akuma (Gouki In Japan)
You may be stronger than that dinky Ryu, who claims that the answer lies simply in the heart of battle, but can you defeat an even stronger variant of yourself, who claims that the answer lies solely in victory instead? Good luck, for what that phrase is worth to any one of those normal, slightly less merciless and murderous fighters anyway.
Free
Play Pack0018: Shin Akuma (Shin Gouki In Japan)
If you really want to bring permadeath to the entire world but yourself, now is your time to move. But don't be too reckless, because if you go down, then all the work you've done to get thus far will have been obliterated, and so shall you!
Free
"SEGA® GENESIS™" Audio Filter Variant Beta (Final Release)
We've updated Blanka's Theme so it sounds much more pleasing than the one that we had in there! And now our Frequency Modulation Drums are totes way better than those terrible ones used in "Super Street Fighter II: The New Challengers" for the actual SEGA® GENESIS™ console!
Free
"SEGA® GENESIS™" Audio Filter Variant Beta (Initial Release)
Unlike the original "SEGA® GENESIS™" game demo, this version of the Ryu Play Pack features actual, working FM Synthesis channels, and plays multiple PCM samples at once, using software mixing, just like the GENESIS port of "WWF WrestleMania: The Arcade Game"! You can even hear the FM channels cutting off when the system is pushed too hard by being instructed to mix too many samples at once!
Free
"Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta
Here everything from the Ryu Play Pack as if you were playing the game on your good old Super Nintendo Entertainment System (SNES)! The music, complete with cutoffs between notes and no more than eight simultaneously playing instruments, is at 22050HZ, and anything else, which can even sometimes cut off the music channels when the eight voice max is overloaded, is at 6000HZ. Please enjoy, and as always, "Happy Jading!™"
Free
Game Demo: "SEGA® GENESIS™" Pulse Code Modulation Audio Filter Variant
Hear everything the original demo has to offer, but all as if it were played using a group of four synchronized SEGA GENESIS consoles, each responsible for up to four Pulse Code Modulation channels via software mixing, each system being in charge of loading, rendering, and playing up to four of the sounds, notes, or voices you'll hear as you play!
Free
Beta 2
This beta added a full throttle arcade style attract mode, as well as updated all songs and vocals up through the character select screen to those which were their latest variants at the time of its release. If your display turns black for more than three full seconds while in Attract Mode, your machine is not arcade cabinet worthy. But you can still click anywhere in the blackness to successfully load the character select screen, complete with the game starting sound to let you know that your device hasn't actually died on you.
Free
Beta 1
This was the original beta, for those of you whom would like to learn more about how this game first looked, sounded, and felt upon its very conception.
Free
JadeJohnson's Standard Super Street Fighter II Character Voice Pack
This archive contains all the vocals recorded by "Tales Of The Mirai" voice actor, "JadeJohnson". If you use these samples in a YouTube clip, the entire containing video may not contain any language that would be considered inappropriate by an American preschool teacher!
Free
Beta Text To Speech VoiceBanks
To create lines for these VoiceBanks to speak, import the sounds you wish to trigger into Audacity, in the order you wish for them to have been spoken. Then "Select All" with "CTRL+A", choose "Align > Align End To End" from the "Tracks" menu, pick "Mix And Render" from the "Tracks" menu, and finally use whichever effects you'd like to manipulate the currently chosen phonemic string. You can then export your creation via "File > Export", and use it however you like! No vulgar or otherwise inappropriate creations allowed though! By downloading, you agree to said terms! Please do not download if you disagree!
Free
Luchador De La Calle II GIGA: La Ronda Final (Edición Adrianna Entretenimiento) - V1.1 [Now Properly Re Localized) Installer
This Spanglish localized, more "Mortal Kombat" inspired approach to the game, created by "Adrianna Entertainment, A Subsidiary Of JadeJohnson Games", will take about twenty to fourty seconds to load whenever you select a character. This is normal and it is not frozen. Older machines will definitely take a little bit longer. This is the game installer. Please allow HTML redirects in your browser for this download to work properly, thank you. You can always redisable the feature once the game itself is fully installed. Thank you, please enjoy, and as always, "Happy Jading!"
Free
LUCHADOR DE LA CALLE II GIGA - La Ronda Final - Edición Adrianna Entretenimiento (Pre Update Build)
This Spanglish localized, more "Mortal Kombat" inspired approach to the game, created by "Adrianna Entertainment, A Subsidiary Of JadeJohnson Games", will take about twenty to fourty seconds to load whenever you select a character. This is normal and it is not frozen. Older machines will definitely take a little bit longer. This is the game installer. Please allow HTML redirects in your browser for this download to work properly, thank you. You can always redisable the feature once the game itself is fully installed. Thank you, please enjoy, and as always, "Happy Jading!"
Game Soundtrack
Every In Game Sound Effect And Vocal Ever Made
- 1.Every In Game Sound Effect And Vocal Ever Made
- 2.Akuma
- 3.Akuma "JadeReam Piano™" SoundFont MIDI
- 4.Akuma Character Select
- 5.Akuma Character Select Beta
- 6.Balrog (Also Known As "The Most CAPCOM CP System II Like Super Street Fighter II Turbo Cover Ever Produced Using FamiTracker"!)
- 7.Balrog "JadeReam Piano™" SoundFont MIDI
- 8.Balrog Unmodified Stock Fluid_R3_GM JadeJohnson Records Reverb Mod SoundFont MIDI
- 9.Balrog Kundalini Yoga Version
- 10.Balrog Character Select
- 11.Balrog Character Select Beta
- 12.Battle End
- 13.Battle End Beta
- 14.Blanka
- 15.Blanka Beta
- 16.Blanka "JadeReam Piano™" SoundFont MIDI
- 17.Blanka Unmodified Stock Fluid_R3_GM JadeJohnson Records Reverb Mod SoundFont MIDI
- 18.Blanka Character Select
- 19.Cammy
- 20.Cammy Beta
- 21.Cammy Super Beta
- 22.Cammy Alpha
- 23.Cammy "JadeReam Piano™" SoundFont MIDI
- 24.Cammy Unmodified Stock Fluid_R3_GM JadeJohnson Records Reverb Mod SoundFont MIDI
- 25.Cammy Character Select
- 26.Cammy Character Select Beta
- 27.Character Select Screen (Made Quiet So Players Could Properly Enjoy Each Fighter's Beautifully Crafted "Danger" Theme When Hovering Over One)
- 28.Character Select Screen (Made Quiet So Players Could Properly Enjoy Each Fighter's Beautifully Crafted "Danger" Theme When Hovering Over One) Beta
- 29.Chun-Li
- 30.Chun-Li Beta
- 31.Chun-Li "JadeReam Piano™" SoundFont MIDI
- 32.Chun-Li Unmodified Stock Fluid_R3_GM JadeJohnson Records Reverb Mod SoundFont MIDI
- 33.Chun-Li Character Select
- 34.Chun-Li Character Select Beta
- 35.Chun-Li Character Select (Unused)
- 36.ConTinUe?
- 37.Dee Jay
- 38.Dee Jay "JadeReam Piano™" SoundFont MIDI
- 39.Dee Jay Character Select
- 40.Dhalsim
- 41.Dhalsim "JadeReam Piano™" SoundFont MIDI
- 42.Dhalsim Character Select
- 43.Dhalsim Character Select Beta
- 44.E—Honda
- 45.E—Honda "JadeReam Piano™" SoundFont MIDI
- 46.E—Honda Character Select
- 47.Fei-Long
- 48.Fei-Long "JadeReam Piano™" SoundFont MIDI
- 49.Fei-Long Character Select
- 50.Guile
- 51.Guile Beta
- 52.Guile Super Beta
- 53.Guile "JadeReam Piano™" SoundFont MIDI
- 54.Guile Unmodified Stock Fluid_R3_GM JadeJohnson Records Reverb Mod SoundFont MIDI
- 55.Guile Character Select
- 56.Guile Character Select Beta
- 57.Guile Character Select Super Beta
- 58.Guile Character Select Alpha
- 59.Intro
- 60.Ken
- 61.Ken Beta
- 62.Ken "JadeReam Piano™" SoundFont MIDI
- 63.Ken Unmodified Stock Fluid_R3_GM JadeJohnson Records Reverb Mod SoundFont MIDI
- 64.Ken Character Select
- 65.M. Bison
- 66.M. Bison "JadeReam Piano™" SoundFont MIDI
- 67.M. Bison Character Select
- 68.Ryu
- 69.Ryu Beta
- 70.Ryu "JadeReam Piano™" SoundFont MIDI
- 71.Ryu Unmodified Stock Fluid_R3_GM JadeJohnson Records Reverb Mod SoundFont MIDI
- 72.Ryu Character Select
- 73.Ryu Character Select Beta
- 74.Sagat
- 75.Sagat Beta
- 76.Sagat "JadeReam Piano™" SoundFont MIDI
- 77.Sagat Unmodified Stock Fluid_R3_GM JadeJohnson Records Reverb Mod SoundFont MIDI
- 78.Sagat Character Select
- 79.Sagat Character Select Beta
- 80.Shin Akuma
- 81.Shin Akuma Character Select
- 82.Shin Akuma Character Select Beta
- 83.Shin Akuma Fight Card (Originally "Super Street Fighter II TURBO - Unused Sound Code")
- 84.Shin Akuma Fight Card (Originally "Super Street Fighter II TURBO - Unused Sound Code") Beta
- 85.T. Hawk
- 86.T. Hawk Beta
- 87.T. Hawk "JadeReam Piano™" SoundFont MIDI
- 88.T. Hawk Character Select
- 89.T. Hawk Unmodified Stock Fluid_R3_GM JadeJohnson Records Reverb Mod SoundFont MIDI
- 90.Vega
- 91.Vega "JadeReam Piano™" SoundFont MIDI
- 92.Vega Character Select
- 93.Zangief
- 94.Zangief "JadeReam Piano™" SoundFont MIDI
- 95.Zangief Unmodified Stock Fluid_R3_GM JadeJohnson Records Reverb Mod SoundFont MIDI
- 96.Zangief Character Select
- 97.Zangief Character Select Beta
- 98.JadeJohnson's Full GIGA STREET FIGHTER II - The Final Round Voice Pack - And Yes, All The Akuma And Shin Akuma 'Hmm' Clips Do Vary Slightly In Length
- 99.Nick Rudny's GIGA STREET FIGHTER II - The Final Round Voice Pack Versus JadeJohnson's
- 100.Nick Rudny's GIGA STREET Fighter II Pre Voice Pack Recording Interview
- 101.Nick Rudny's Complete GIGA STREET FIGHTER II Voice Pack Recording ProCess
- 102.Nick Rudny's GIGA STREET Fighter II Post Voice Pack Recording Interview
- 103.Jessica Suvarna's GIGA STREET Fighter II Pre Voice Pack Recording Interview
- 104.Jessica Suvarna's GIGA STREET FIGHTER II - The Final Round Voice Pack's Development ProGress
- 105.SEGA® GENESIS™ Audio Filter Variant Beta: Akuma
- 106.SEGA® GENESIS™ Audio Filter Variant Beta: Balrog
- 107.SEGA® GENESIS™ Audio Filter Variant Beta: Battle End
- 108.SEGA® GENESIS™ Audio Filter Variant Beta: Blanka
- 109.SEGA® GENESIS™ Audio Filter Variant Beta: Cammy
- 110.SEGA® GENESIS™ Audio Filter Variant Beta: Character Select
- 111.SEGA® GENESIS™ Audio Filter Variant Beta: Chun-Li
- 112.SEGA® GENESIS™ Audio Filter Variant Beta: ConTinUe?
- 113.SEGA® GENESIS™ Audio Filter Variant Beta: Dee Jay
- 114.SEGA® GENESIS™ Audio Filter Variant Beta: Dhalsim
- 115.SEGA® GENESIS™ Audio Filter Variant Beta: E—Honda
- 116.SEGA® GENESIS™ Audio Filter Variant Beta: Fei-Long
- 117.SEGA® GENESIS™ Audio Filter Variant Beta: Game Over
- 118.SEGA® GENESIS™ Audio Filter Variant Beta: Guile
- 119.SEGA® GENESIS™ Audio Filter Variant Beta: Intro
- 120.SEGA® GENESIS™ Audio Filter Variant Beta: Ken
- 121.SEGA® GENESIS™ Audio Filter Variant Beta: M. Bison
- 122.SEGA® GENESIS™ Audio Filter Variant Beta: Ryu
- 123.SEGA® GENESIS™ Audio Filter Variant Beta: Sagat
- 124.SEGA® GENESIS™ Audio Filter Variant Beta: Shin Akuma
- 125.SEGA® GENESIS™ Audio Filter Variant Beta: Shin Akuma Fight Card
- 126.SEGA® GENESIS™ Audio Filter Variant Beta: T. Hawk
- 127.SEGA® GENESIS™ Audio Filter Variant Beta: Vega
- 128.SEGA® GENESIS™ Audio Filter Variant Beta: Zangief
- 129."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Akuma
- 130."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Balrog
- 131."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Battle End
- 132."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Blanka
- 133."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Cammy
- 134."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Character Select
- 135."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Chun-Li
- 136."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: ConTinUe?
- 137."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Dee Jay
- 138."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Dhalsim
- 139."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: E—Honda
- 140."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Fei-Long
- 141."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Game Over
- 142."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Guile
- 143."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Intro
- 144."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Ken
- 145."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: M. Bison
- 146."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta:
- 147."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Sagat
- 148."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Shin Akuma
- 149."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Shin Akuma Fight Card
- 150."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: T. Hawk
- 151."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Vega
- 152."Super 'Nintendo®' Entertainment System™" Audio Filter Variant Beta: Zangief
- 153.Unused Sagat Ending
- 154.Adrianna Entertainment Edition: Luis Fonsi - "Despacito"
- 155.Cammy Honorable Super Beta
- 156.Cammy Honorable Alpha
- 157.Luchador - Prince Royce Signature Name Riff HD (Cover By JadeJohnson)
- 158.Luchador - Prince Royce Signature Name HD (Cover By JadeJohnson) ["Corazón Sin Cara" Version]
- 159.Luchador - Fin De Batalla (Edición Prince Royce)
- 160.Luchador - Fin De Batalla (Edición Adrianna Entretenimiento)
- 161.Luchador - Fin De Batalla (Edición Adrianna Entretenimiento) [V2]
- 162.Akuma In "Soenum Versus GIGA STREET FIGHTER II"
- 163.Cammy In "Soenum Versus GIGA STREET FIGHTER II"
- 164.Chun-Li In "Soenum Versus GIGA STREET FIGHTER II"
- 165.Dee Jay In "Soenum Versus GIGA STREET FIGHTER II"
- 166.Dhalsim In "Soenum Versus GIGA STREET FIGHTER II"
- 167.E—Honda In "Soenum Versus GIGA STREET FIGHTER II"
- 168.Fei-Long In "Soenum Versus GIGA STREET FIGHTER II"
- 169.Guile In "Soenum Versus GIGA STREET FIGHTER II"
- 170.Hindu Clean Edit — Guile In "Soenum Versus GIGA STREET FIGHTER II"
- 171.Ken In "Soenum Versus GIGA STREET FIGHTER II" (Credit To YouTuber 'Bulby' For The Improv In FamiTracker Frame #02)
- 172.Ken In "Soenum Versus GIGA STREET FIGHTER II" (Plus Drumlessness Explanation)
- 173.M. Bison In "Soenum Versus GIGA STREET FIGHTER II"
- 174.Ryu In "Soenum Versus GIGA STREET FIGHTER II"
- 175.T. Hawk In "Soenum Versus GIGA STREET FIGHTER II"
- 176.Vega In "Soenum Versus GIGA STREET FIGHTER II"
- 177.Soenum's Ending In "Soenum Versus GIGA STREET FIGHTER II"
- 178.The Versus Screen Of "Soenum Versus GIGA STREET FIGHTER II"
- 179.Development Credits
- 180.Bonus Track: Blanka - JadeJohnson Games's Ghostbusters 2019 Remix
- 181.Bonus Track: Blanka Mashup - Original X JadeJohnson Games's Ghostbusters 2019 Remix
- 182.Bonus Track: Blanka - JadeJohnson Games's Ghostbusters 2019 Remix (Improvised)
- 183.Bonus Track: Blanka Mashup - Original X JadeJohnson Games's Ghostbusters 2019 Remix (Improvised)
Please Note: This title is no longer supported by "JadeJohnson Industries™" or any of our subsidiaries.
Watch and read about the full development history here!
Men and gentlewomen? "JadeJohnson Games™" proudly presents:
Giga Street Fighter II: The Final Round!
Super Street Fighter II TURBO, in... POWERPOINT!?
Yes, you can play "Super Street Fighter II: TURBO" in PowerPoint, in the form of JadeJohnson Industries's "Giga Street Fighter II: The Final Round", available now on GameJolt Dot Com!
"So, Please Tell Me About Your Street Fighter Fan Game."
We here at "JadeJohnson Games™" are sure that some of you are familiar with
that "Street Fighter 2 : Power Point Animation" video on YouTube.
"Oh ... Kay? Well What Does That Thing Have To Do With This Game Of Yours?"
Well, instead of just an animation, we made an actual, fully playable Street Fighter II port in PowerPoint which uses advanced mouse controls! If you connect a second mouse, you can battle with another player over where, how, and how dramatically the cursor moves; and in turn, have your share in determining who wins each match!
“Wait, For Real? Prove It In A Video!”
Sure, kind gentlefolk. Please, feast your eyes upon our Zangief longplay.
"What On Earth!? Whoa! Epic! Can I Play It Now?"
You sure can! It took us years to get it just right, but now it's perfect!
"What Are The Controls?"
Player 1 (Objective Fighter [Story Driver {Must Win To Advance}]):
Point to upper left corner: kick.
Point to lower left corner: punch.
Point to upper left while opponent is grounded: stamp.
Point to lower left while opponent is grounded: pin and knock out opponent.
Point away from and back to left side while pinning: cancel.
Click left edge: knock out damaged opponent.
Point to left side while grounded: recover.
Point to right side while pinned: kick out.
Player 2 (Opposing Challenger [Must Be Defeated To Advance]):
Point to upper right corner: kick.
Point to lower right corner: punch.
Point to upper right while opponent is grounded: stamp.
Point to lower right while opponent is grounded: pin and knock out opponent.
Point away from and back to right side while pinning: cancel.
Click right edge: knock out damaged opponent.
Point to right side while grounded: recover.
Point to left side while pinned: kick out.
Please enjoy, and as always, "Happy Jading!™"
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#arcade #retro #multiplayer #action #fangame #altgame #survival #strategy #sports
Realistic Violence
Animated Bloodshed
Suggestive Themes