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What do you think?

what did you use to make this, it feels like you used a template

you alive ??

you back to development now

this canceled

Free

Prototype 0.4

Version: 0.4.12 days ago
A basic prototype build intended ONLY for displaying the concept of the game. Expect bugs, but enjoy the game! Includes a readme with controls and a tutorial.
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Hello, Neighbor! Behind The Beak is a stealth thriller game based around 2017's Hello Neighbor and 2020's Early Hello Neighbor 2 Alphas.

The concept of the Guest from HN2A1 was something I felt was entirely wasted, so I decided to mix it with the early HN1 art style and the Alpha 2 player to create HNBTB

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A 22 year old, recently employed, Nicky Roth decides to leave his cheap city apartment and move back to his childhood town, Raven Brooks.

A week after arrival, Nicky grows suspicions of his mysterious Neighbor, whom is frequently spotted in the woods of the town and partaking in strange acts inside his house.

Will Nicky find what lurks inside his home, or just be a corpse who got to curious?

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Current build: Prototype 0.4

The game is in active development in Unreal Engine 4.27.5, by me, @notudev , using a template by @OwenCampos

You can support development by suggesting ideas, reporting bugs, or just leaving a follow on the GameJolt page!

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#fangame #action #adventure #strategy #helloneighbor #horror



teen
Mild Realistic Violence

ITS OUT! Prototype 0.4 release + info

Patch 0.4.2 - Fixed performance issues, fixed issues related to throwing, fixed issues to do with guest's navigation. Added the Watch TV idle task.

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ANNOUNCEMENT TRAILER, RELEASE DATE AND MORE!

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Pocket bed

Prototype V0.8: The AI Update + Announcements