

Post-jumpscare scene reupload (the game is still corrupted).

Important announcement!
Although the game itself is not finished, the game page for HN Pre-Alpha Remastered is out! Make sure to follow the game's page to receive updates on development.
You can find the game here:
I've decided that I'm going to make the game's page regardless, since I think it might not be that good of an idea to release it only once it's finished. Stay tuned


Dynamic non-scripted sounds, catching methods based on where the player is looking and some other small things

Warning 1414: Low battery, visual input quality reduced
Since I don't want to spoil too much of the game, the thing that I will say is that I've made 5 nightmare sequences as of now.

Just a baked lighting screenshot

Even though I've done a pole , I might still have to use baked lighting for performance reasons and game mechanics, like screwing in bulbs to be able to see. (Bulb holders and doors will always have a slight glow in a pitch black room).