Comments (4)
Continue work on new AI:
https://youtu.be/_VrZGaXXjE4 - red and blue are the same settings. Result 1.
https://youtu.be/ifMNwyxNYdc - red and blue are the same settings. Result 2.
https://youtu.be/r1Tan1KIJck - red and blue are the same settings. Result 3.
https://youtu.be/vwoUA0I4lKw - New AI in "Bot vs Bot" mode
It seems - I missed with enemy character's design.(( Animals appears more "cute" and game looks like "animals abusing".
But idea was - "terrorised and fired Hare strikes back to Evil Boss - Owl and it's minions - jerboas, racoons, bats etc."
At the beginning (in Jule 2019) I planned to make animals as close to comic's design as possible.
But in August 2019 modelles told me: "We don't want to do characters in comic's design. We should make something better". After a week of disputes I agreed.((
In result - we lose a lilnk between comic and game via character's look. And a problem I wrote above.
Also it led - a main conflict "Boss vs employee" wasn't disclosed enough.
Some problems with translating of comic's pages. And I made a bet on comic's pages as backstory.
This didn't works as expected.
So now I'm working on general changes of the game.
Game in current state isn't supported more.
Please aswer one question:
Are enemies in game cute enough to not want to kill them?
DOOM-like First person shooter is based on the characters of comic book of Alex Dyakov "Owl - is effective manager".
Game is a journey of Hare through crowds of racoons, jerboas, bats, wolfs, monkeys to the Evil Boss - Owl.
Many blood and weapon guaranteed.))