Comments
This started as just a project to fiddle around with movement and collision in order to learn using the engine. Some random walls soon turned into a tiny maze and I got the idea of recreating the iconic Overlook Maze from "The Shining".
Right now it's just a maze that doesn't do anything besides letting the player navigate through it.
Things i have planned however are a bit more ambitious.
The movie has 3 different mazes. I plan to implement all of them and place the player randomly into a random spot in one of them at the beginning of the game do avoid learning the mazes to quick
There will be a stalking unit trying to catch the player
Weather effects for atmosphere
Not really much in the form of features. But yet again this is just a learning project i thought could be fun to share.