Comments (8)
Hey, your game sounds awesome! I’d recommend doing the following to turn it into a bigger success on Game Jolt!
1. Post about your game, news and updates in as many communities as it makes sense! Communities like Game Dev or Arts n Crafts will get your posts in front of thousands of users! Find more communities here: https://gamejolt.com/communities.
2. Write a bio on your profile. A complete profile always looks more legitimate in the eyes of the community. This is a great place to add in your website or other social channels.
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i hope i wont die by playing this game
Has quite a few issues, but still an enjoyable experience.
My playthrough: https://youtu.be/-3dIVbJaCUc
(SPOILERS BELOW)
My thoughts on the game:
The game can be way too dark sometimes, such as in the beginning.
I've noticed the phone in the images, but I could not figure out how to open it in-game, there are no controls anywhere.
Going down the ladder is practically guaranteed to make the player die at least 10 times before they get it right.
Sometimes the monster will not stop chasing the player (See at the end of my playthrough), making it unavoidable. I suggest that if you go next to bodies, it has a chance to possess the bodies, instead of continuing the chase.
It's unclear you can take the valve off after putting it on.
I picked up a flashlight and some other things, but I had no idea how to use them whatsoever.
It's unclear how to open the third door. I have tried to rotate the valves but it did not turn off the gas "leaking" from them.
The game can be scary and has a really nice concept!
It's quite weird how the main character doesn't call the police or the objective isn't to go back. (I don't see a reason why the character can't make it's way back)
I don't really understand why there are buttons near corpses and other places.
Overall, I enjoyed the game. Even though I've encountered a lot of issues, it was a fun challenge to try and beat.
Hello! I would ask you if I can stream your game on twitch? Your game seems very interesting!
Description
Project : Relocation is a short Survival/Horror, set in an abandoned soviet bunker in 2001 where internal intelligence registered unusually strong magnetic impulse, and sent your main character to investigate the cause, which you are set to do as a player
Features
Full diegetic in-game interface, all UI functions are implemented in your PDA
True first person, animated, voiced player character
Non scripted/linear progression to the final goal
Fairly detailed environment
Rich sound design
Fully dynamic, volumetric lighting
Remaster Update
Updated the engine to Unreal 5
New lighting
Improved player animation system
Bug fixes
New QOL features
More interesting features aren't listed, i want the player to feel sense of discovery
There are optional items and easter eggs in the game, if you don't want to rush it and get pieces of lore
Made by: Dimensional Games
Showdoze - Lead project development
Lacane - Additional modelling, game design, Ui design
Special thanks to - SwordmanCK, Looking Glass Studios, Epic Games, Valve Software, Crowbar Collective, and a lot of people from Sketchfab
Donations
if you want to support Dimensional Games, visit our Ko-Fi
Warning
Certain aspects of the game might be uncomfortable for photosensitive people, please be careful
#adventure #survival #horror #unrealengine #diegeticui #truefirstperson