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What do you think?

El juego se ve muy bien, me ga gustado mucho el gameplay! este proyecto tiene mucho potencial, espero con ansias la actualizacion!

I like the style!
It's very different and new than other SCP fan games!

is scp-914 broken?

When I try to load a save game, it doesn't work.

Love it. Games like these ones are not just taking the origanal game and moding it or something like that,these are creating something NEW and FRESH. please continue making this!

SCP: The Cycle is a scary story-based game that is based on the lore of the SCP universe, you can read more about the general lore on this website: http://www.scp-wiki.net/

In this game, you play as a scientist working for the SCP Foundation.

You awaken in a dark office, sirens blaring, red lights flashing. It seems that something has gone wrong, but what has happened? You must get to safety quickly!

I don't want to reveal a lot about the story as that is this game's strongest point. I can however say that this game involves concepts of time traveling.

#horror #scifi #puzzle



teen
Cartoon Violence
Animated Bloodshed
Drug Reference
Language

https://www.youtube.com/watch?v=cpFAlw2nQnc

New devlog is out. This time, I've worked on the cutscene and the level design for chapter 2, and also implented a system that carries over your inventory between levels. And besides that, some adjustments were made to the save/load system.

YouTube
https://www.youtube.com/watch?v=cpFAlw2nQnc
youtube.com

Hey there. As I said in my devlog as well, I'm having a little trouble with the cutscene. Currently, it's a couple screens of text, but I'm unsure if this is interesting enough for the player. Should I make a more animated cutscene, or leave it as it is?

  2 votes Voting finished

Made some solid progress today: finished the cutscene for the second chapter, implemented a system that carries over the inventory between chapters and adjusted the save/load system to work for all the chapters. More in tomorrow's devlog.

Hey everyone, I've took some days of after working on the first release, but I'll be starting development again. I must say I'm surprised at the amount of downloads that I've gotten so far. That being said, if you find any bugs, don't hesitate to tell me!

https://www.youtube.com/watch?v=MRm4x9nRE2E

In this week's devlog I'll be talking about the final additions that I've made before releasing the first beta build.

YouTube
https://www.youtube.com/watch?v=MRm4x9nRE2E
youtube.com

Today I finally got the Save/Load system working properly after two weeks of trying. I've also been looking into sound design, and I've found a really cool music creator on Reddit who makes his music free to use: Scott Arc Music https://www.youtube.com/user/Debaserxx/featured

I've made a small update to the soundtrack, which now includes an ambience theme and a chase theme next to the existing main menu theme. More tracks will be added in the future, mainly cutscene specific tracks.

https://www.youtube.com/watch?v=BTBTe_4dQN8

New devlog is online, this week I've been working on the tutorial section and improving on the save/load system, as well as doing some optimisations to the code.

YouTube
https://www.youtube.com/watch?v=BTBTe_4dQN8
youtube.com

https://www.youtube.com/watch?v=Iqjokz1I_AA

The new devlog is online. This week I've been working on the save/load system, in-game menu's, an update to SCP-106, several optimisations and preparations for releasing the public demo.

YouTube
https://www.youtube.com/watch?v=Iqjokz1I_AA
youtube.com

https://www.youtube.com/watch?v=nHH-cziN9Zo

Devlog number 8 is out. This week I've been working on implementing SCP-914 and SCP-106.

YouTube
https://www.youtube.com/watch?v=nHH-cziN9Zo
youtube.com