Comments (3)
A really nice looking game. Very short but was still fun to play. Music was superb for this type of game and it ran very well. As Luke said below it would be great to add more to this. A very well done to all involved... :)
Its good but a little small. If you expand it to be much bigger with obstacles to jump and we have to guess the right arrows from a choice that would make it 10x more fun.
Silly Waling Simulator
is a game we made for the "University of applied Sciences - Kempten" for the subject "Ansteuerung virtueller Charaktere" or "Controlling virtual Characters" by Professor Ulhaas in 2018.
The Animations were captured with a Mocap System at our University, and retargeted and processed with Blender.
The Game was made in Unreal Engine 4
Members of the Project:
Marian Friedrich: Work in Unreal and Composer
Juliane Schulz: Animation and creation of the Main Character and Level Objects
Peter Kerz: Mocap Actor and Builder of Level Objects
Michael Hammel: Animation and creation of the second Character
Anna Tribulowski: UI Design
Raphael Rabus: Animation and creation of Level Objects