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What do you think?

man for the love of god put it on mobile

Do you take requests because can you add the android port version?

Hello, I just wanted to say that this fangame blew me away! Its extremely high quality! Im only up to Zone 2 right now, but the level design is pretty good so far. The only issue I have is the special stages. I feel like the rings go by too fast for you to properly position yourself to collect them. I feel like you have a low chance of beating it unless you play it a bunch of times so you know where the rings are gonna be. I do have a recommendation though! Maybe you could make the special stages more like the ones in the genesis version of sonic 3D. Are you gonna enter the game into this years SAGE? It could really help your fangame get a lot of attention! Thats pretty much everything I wanted to say. I just have one more queston. Do you have a discord account? Thanks for reading!

Android pls

Definitely has quite the difficulty curve to it. The Diamond Dust Zone boss is dark souls level hard.

Sonic3D in 2D is a fangame that reimagines Sonic3D Blast plot and levels with style and structure closer to the games that preceeded it. Explore Flicky Island in a 2D side scrolling platformer that takes elements from the other Mega Drive/Genesis games to re-forge an adventure anew. Fight new and challenging bosses, save Flicky Island and stop Robotnik's final plan to harness the Flicky's power for himself.

Features

  • 15 Acts to explore in 8 Zones

  • 15 Boss Battles that will put your skills to the test

  • All classic shields, including the Golden Shield to use the homing attack with Sonic

  • 3 Playable characters at start (Sonic, Tails, Knuckles).

  • Physics close to the Mega Drive/Genesis games.

  • Lots of Easter Eggs

  • Unlockable Extras for more gameplay options

Zones

  • Green Grove Zone: hills are alive with the sound of the Badnik's engines. The flikies have been turned into robots and it's up to you to blast through the Green Grove and free the Flickies!

  • Rusty Ruin Zone: ancient ruins re-emerged from the sea. Make your way through the ancient traps of a long dead civilization as you keep searching for the Chaos Emeralds!

  • Spring Stadium Zone: a crazy funhouse of pinball, barrels, bumpers, springs and spike traps! Hone your jumping and bumping skills to survive here!

  • Diamond Dust Zone: have your snowboard handy? The snowy mountains of Flicky Island are filled with snow and ice. Watch out for explosive snowmen and uncover frozen springs to make your way through.

  • Volcano Valley Zone: quite a change from the cool slopes! Leap the lava beds and use your spin dash to activate the elevators. Keep an eye out for the Fire Shield to protect yourself from the worst burns of your life.

  • Gene Gadget Zone: this mixed-up mechazone is chock full of pipes, tubes and wiring. Not to mention electrified floors, shocking fields and industrial fans that will blow you around!

  • Panic Puppet Zone: looks like Robotnik hasn't even had time to place the flickies into robots. The final confrontation is approaching!

  • ???: find all of the Chaos Emeralds to know more...

Controls

Game controls are set by the user on their first launch and they will map a mega drive/genesis controller. As such the commands for each character are described with the genesis button map (arrows, A, B, C, start). Controls can be changed any time by accessing the "controls" submenu in the title screen.

  • Movement: Arrows

  • Jump: A, B or C on the ground

  • Secondary Action: A, B or C mid air after a jump

    • Sonic: Insta Shield or Shield Power (depends on the active shield)

    • Tails: flight or swimming

    • Knuckles: gliding or climbing when against a wall

  • Roll: Down when moving

  • Spin Dash: Down + A, B or C when standing

  • Peel Out (Sonic only): Up + A,B or C when standing

  • Super Transformation: C when jumping with 7 Chaos Emeralds and at least 50 rings.

  • Pause the game: Start

Other Controls:

  • F2: resets the game

  • Enter: Unpauses the game No longer as of 1.07

  • Alt + Enter: Toggles Fullscreen

  • Alt+ F4: Closes the game

Installation Guide

Download and unpack the zip file in a directory of choice. The archive includes xinput1_3.dll ("Microsoft Common Controller API") required for the game to work and detect controllers.

How to install the Saturn DLC

Simply unpack the zip, and drag both the "Saturn" and the "Custom" folders into your Data\Soundtrack\ folder without overwriting the existing music.

​How to play on LINUX

Special thanks to mindbender444 for the following guide:

* Wine version: lutris-5.7-x86_64
* DXVK option off. (otherwise would crash immediately after launch)
* Use winetricks to install vcrun6. (otherwise crash after input setup)
* (optional) Set up a separate wineprefix to keep things clean.

The game works in either fullscreen or windowed mode, but it may crash after switching between full and window a few times during gameplay. Left screen with low resolution after crash. Configure -> System options -> Restore resolution on exit in Lutris settings made the original resolution return the next time it crashed. So, just be careful toggling between the screen modes.

TROUBLESHOOTING

Machine independant Speed

Should you face heavy slowdowns in the game, try to run it using the "machine independant speed" option by following these steps:

1 - Make a windows link to the exe of the game
2 - Go into the link properties and add the /MIS1 command in the destination field after the double quotes

it should look something like this:
"C:\BLAH BLAH BLAH\Sonic3D2d 1.08.exe" /MIS1

3 - hit OK and start the game through that link.

Water effect compatibility

As of version 1.08 should you discover that the water in game looks like a large dark wall, try to run the game through a link using the command /LIGHTWATER

Re-Enable Fusion 2.5 OLD Pause System

If you experience slowdowns after the new pause system has been released, try running the game through a link using the command /OLDPAUSE this will re-enable Fusion's un-pause system pre 1.07. You will gain some FPS, but you'll be forced to UNPAUSE the game by pressing ENTER.

All commands listed above can be entered in the same link, separated by space (EG: /MIS1 /OLDPAUSE).

#retro #platformer #fangame #sonic #16bit #clickteam #sonicthehedgehog #megadrive #genesis #sprites #pixelart #singleplayer



all-ages
Mild Cartoon Violence
Mild Fantasy Violence

https://www.youtube.com/watch?v=Com3zggMXsw

Version 1.09 is out, with free DLC!

YouTube
https://www.youtube.com/watch?v=Com3zggMXsw
youtube.com

Sonic 3D in 2D version 1.08 is out!

Water is just a black blob for you? Try the /LIGHTWATER command!

Miss the old pause system? Want a little bit of extra FPS? Go back to UN-PAUSE with ENTER with the /OLDPAUSE command!

More details in the changelog!

Sonic 3D in 2D Version 1.07 has arrived! Now with mappable UN-PAUSE!

Your start button will finally unpause the game, and you have no idea how happy I am about it.

There might be some issues, but hopefully I managed to iron them all out on first try.

Sonic 3D in 2D Version 1.06 is released!

This update brings along some fixes and upgrades the save system of the game.

- big rings used and emeralds are saved as soon as used/got

- Shields carry over to the next stage

Old savegames are compatible!

Sonic 3D in 2D Version 1.05 is now out!

Small and big fixes (some collision issues, another gamebreaking bug with gene gadget zone's pipes and some more)

Check the changelog txt file in the attachments of the download!

Sonic 3D in 2D Version 1.04 is out!

A new patch has arrived, with fixes to address some control issues and various things, including a weird bug that occasionally spawned Tails's tails on other characters.

Your previous savegames are safe, even this time.

Sonic 3D in 2D Version 1.03 is out! Download it now!

The full changelog txt file can be seen in the attachments (the vertical "..." next to the download of the game)