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What do you think?

What engine is this game made on?

Can I make a quick suggestion? You should add substitles at the introductiory scene for SonicClone's dialogue. I've never been able to understand it completely over the multiple times I'be played this in the past to be honest...

Hey, I'm helping out with a story for Sonic Reclassified! If you guys do need help with a story, them feel free to let me know!

So, this is an AllStars revamped?

Where is the official remake on this game?

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After the debut of Sonic Reclassified, the known "Sonic.EXE Allstars" reboot project, Devy had given the ownership to PrimalKoopaPictures and Nickbear, from there, they'll make quality of life improvements to the Original "Sonic.EXE Allstars", and will continue it's legacy where it began with not only completing it where it left off, but alongside, having new overhauls of it. The list of all Allstars builds are listed.


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Sonic.EXE Allstars (Or Sonic Allstars.EXE) is a fangame that combines all Sonic.EXE fangames from the 2013-2016 Era, Sonic.EXE, Sally.EXE, Rouge.EXE and many more! Each official remake of "Sonic.EXE Allstars" "Sonic.EXE Allstars 2" and a brand new "Sonic.EXE Allstars 3" will stand out from each other.

-Please note that some things are subject to change within the description, some things may be out of date


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Also known as the original build by NotSoDevy, which The Original Trilogy build of Allstars and Antho's Ultimate are built off of, keeping as a method of preservation, but also part of the main Allstars timeline.

-a bit of an update (Dolphman's Sonic 3 Expanded Robotnik sprites and custom GHZ have been replaced with safer alternatives)


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Also known as the original build + demo by NotSoDevy, in which The Original Trilogy build of Allstars 2 is built off of, keeping this demo as a method of preservation, keep in mind, that it's an outdated version of Allstars 2, but is still worth preserving. [preserved by Pico] This is also a base for what the original trilogy uses.

-Original release date: April 20th, 2020

Available stages in the demo:

  • End For You (Mighty)

  • Lava Reef Zone (Silver) (Hold Up, Y and W on the Warning screen to access; keep in mind the stage is not completed)

  • Hybrid Hell (Sonia)


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Also known as the original build + demo of the iconic The Lost Game.EXE, this one's been made into a demo for those who still want to play some of the existing levels and is there for preservation purposes. This is also a base for what the original trilogy uses.

Available stages in the demo:

  • Labyrinth Zone

  • Sandopolis Zone


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An overhaul by AnthoJolter which uses The Original Build's source code with several improvements, Green Hill makes it's return, and more secrets to find in this ultimate overhaul of it's original source code.


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The official improvement update of Allstars, Using Core Framework to get the job done, with quality of life improvements, updated graphics, extra content and more, secrets also make a return, can you find 'em all?


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@PrimalKoopaGaming - Creator

@Offical50002 - Done Right's creator

@NotSoDevyJolt - Original Creator

@PicoDigitalStudios @BECtheGameJolter @KoolTimYT @NightAkio_ @AnthoJolter @CrystalZeroChaos - Helpers

Silver.EXE game: @EndaTheStar 

Mighty.EXE game: @FAIL_GAME_228

Whiskas.EXE game: ic003969

Soundtrack:

-Sonic Allstars 2.EXE Demo-

Title screen theme: Knuckles' Chaotix

Level Select: Sonic XG

End For You: https://youtu.be/AGSXfbFP6ZE

Lava Reef Zone: Sonic and Knuckles Collection

Hybrid Hell Part 1: Unknown source

Hybrid Hell Part 2: Composed by @Oldum77 

End of Demo: Shadow the Hedgehog

#SonicEXEAllstars #SonicAllstarsEXE #AllstarsEXE #EXEAllstars #SonicEXE #SallyEXE #RougeEXE



teen
Cartoon Violence
Fantasy Violence
Animated Bloodshed
Mild Language

So, I remember a person known as MightyShadow @/ZaMaTheMysticHedgehog trying to do an unofficial Allstars.EXE Branch, known as "Allstars RECODED", just letting you know that it is not official, it never will be, just clarifying it there.

So, you might've noticed that the legacy version of the original trilogy is gone, right? There's an explanation for that, currently we're gonna be sticking with one Allstars we're working on rn (Antho's Allstars rendition will remain here) expect changes.

-Reasons behind some sprite change-
To put it simple, Dolphman doesn't want his sprites being used in Sonic.EXE content, yes, the previous Allstar's stuff includes them, but they need to be changed either way, please respect Dolphman's sheet rules.

Hello everyone, Primal here, coming here with a big development update, I won't go into too much detail, but there will be a big change that will be worth your while for Sonic.EXE Allstars, be sure to keep updated on the status and such of the project.

A graphics "patch" is now in the original build
This replaces some of Dolphman's sprites, Eggman and GHZ's sprites (although the music for GHZ's area hasn't changed (Splash Hill Zone), it's only a minor thing that is only kept for the OG build.)