Next up
A bit of a dev update here, gonna be reworking Overspread Classic, the last Overspread Classic update is not one I'm proud of, but with this one, it'll hopefully complete Overspread Classic with it's Original Intended Story and hopefully finish the it ^^'
one of the upcoming changes to the original build -Eggman's sprites are not gonna be using Dolphman's Sonic 3 Expanded Eggman sheet, this will apply to the official versions of Allstars too, when the time is right, I'll explain the reasoning behind it.
A graphics "patch" is now in the original build This replaces some of Dolphman's sprites, Eggman and GHZ's sprites (although the music for GHZ's area hasn't changed (Splash Hill Zone), it's only a minor thing that is only kept for the OG build.)
Hello everyone, Primal here, coming here with a big development update, I won't go into too much detail, but there will be a big change that will be worth your while for Sonic.EXE Allstars, be sure to keep updated on the status and such of the project.
Figured I'd give ya'll an update with T.O.T. New additions coming to The Original Trilogy - SAWNIC 3's (Newtrogic Panic) Music Credits (optional) - Character Title Cards (optional) - Visions & Dream's debug text for debug mode - FPS counter (optional)
2025-06-04 Devy has made a page of a reboot of Allstars.EXE, HBC and Reclassified, this page will still be up as I'll still be working on the OG intended Allstars from here with new surprises, more info about the reboot here: https://gamejolt.com/games/sasdeluxe/995989
-Log Update [2024-02-09]- Starting today, no more progress will be shown, why's that you may ask? Well I've pretty much learned throughout updates within these upcoming projects is to not show too much progress, health is more important either way -Primal
Yo, the local Kappa is here, with some info about Deluxe, things will be different compared to the OG intended plans for AllStars.EXE, however, I'll still be able to work on the OG intended AllStars.EXE at my pace so don't worry about it going anywhere ;3
Upcoming Change - 2 Dolphman's GHZ background is getting a replacement, again, just like with the Eggman sprite change, I'll explain the reason behind it when the time is right.
-Reasons behind some sprite change- To put it simple, Dolphman doesn't want his sprites being used in Sonic.EXE content, yes, the previous Allstar's stuff includes them, but they need to be changed either way, please respect Dolphman's sheet rules.
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