Comments
Known Gameplay
FRANKBURT'S was supposed to have 7 nights; 5 main nights and 2 bonus nights, with the 7th night called "BEGINNING OF A NEW AGE", which was presumably where all of the animatronics' AI were raised up to 20. During the night shift, the player would've been able to move back and forth inside their Security Office. In the backside of this office, there would've been a vent that the player could hide inside of by clicking it and then crawl to the Dining Area, where the player would've had a 360° view, and vice-versa. Since the animatronics could appear in any area at the same time, including behind your back in the vents, the player would've had to keep crawling to the other side and survive until 8 AM. The game was also planned to implement a cinematic cutscene where the protagonist would have been introduced to the establishment.
Development History
On November of 2015, around the time when The Return to Freddy's 5 was still being developed, Tyler Ahlström had started working on a spin-off project with Bioninjagames behind the scenes. This project was called "FRANKBURT'S". A few months later in 2016, Tyler announced on his old twitter the name of the project he was working on in cryptic code, along with a teaser on his official website showcasing Kitty FazCat's new endoskeleton. The message was then translated by the user "RoxasXIIIKeys" into scrambled letters, which revealed the message to actually read Lockjaw's real name, Frankburt. A few days later, the game was changed from being a spin-off to an official installment set in the main TRTF universe. However, Tyler eventually gave up on development after being told by therapists to do so and gave TannerFeline the ownerships and rights of the TRTF Saga. However, when TannerFeline left the team and Toonster took over, he transferred the ownerships of TRTF: FRANKBURT'S to ShaneTheBarbarian, who was also planning to revive the project but eventually canceled it permanently.
Known Characters
Animatronics
Humans
Trivia
Upon completing a night, the player would have been shown an After-Day Minigame. These minigames would have revealed Alison's tragic backstory from when he was a child, and why he became sadistic.
The MFA file of the game's early build reveals that nights within the game would have lasted eight in-game eight hours (going from 12AM to 8AM).