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What do you think?

I got this game on Steam, it should cost more than just $3! It has so much work and personality in it.

jeez this looks cool. this isn't exactly what i'm into, but this looks great!

story.png

As you come home from a long journey to see your son once more, you discover he is gone. A castle has been presumably summoned from thin air and it has a dark, gloomy presence to it. With this castle appearing, all the colours also disappeared, leaving everything looking lifeless. You hear a woman's voice in your head, beckoning you toward the castle. After grabbing your ancient shield and trusty boomerang you go towards an adventure that you simply don't know how will end. All you know is that you are going to save your son, no matter what it takes.


Gameplay:
The Search for a Colour Palette (TSFACP) has 7 levels in total, each ending with a boss at the end. Inspired by the classic Castlevania games from the 80's, you have to fight your way through monsters, unknown creatures, and beasts in order to get to your final destination: the castle.

At your disposal you have a boomerang that you can throw and also hover in the air with, knives you can pick up throughout the levels and throw at enemies for additional damage, and a holy shield with which you can block damage and jump on top of enemies. You also gain experience from killing enemies, making you even stronger...be careful not to kill too many though. Use all of these tools to your advantage, because there are some platforming challenges to be had in your adventure!

credits.png

Credits:
SeventyFour Productions - Programming, graphic design, spritework, cover art, mechanics
Bro. Three - Music, artwork, spritework, ideas, testing
Minefe - Testing

controls.png

Left and Right arrow keys - Move.
A - Run.
S - Jump.
D - Throw and retrieve boomerang.
E - Throw knife.
W - Activate shield.
Up arrow (while in air) - Boomerang hover.
Down arrow (while in air) - Shield surf.
Enter - Pause.
All of these controls can be changed in the "Keybinds" menu in the options ;)


Tags:

#platformer #retro #rpg #other #blackandwhite #action #pixelated #2d



all-ages
Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed

A few of you may remember a post long ago about me having to cut out the 3 savestate system, and me being bummed about it.
https://gamejolt.com/p/devlog-26-03-2020-76czjxp3

I'm about halfway through stage 6, which will be so massive that I had to have a savepoint in the middle. :P

I have implemented a proper screenshot folder! It now saves the screenshots into a folder (if you choose to.) You can revert it back to saving the screenshots into your clipboard in the options menu if you want. :)

That's never a good sign...

TSFACP devlog [28.07.22]

Level 5 boss is currently being developed! I'll start on level 6 very soon. :)

TSFACP Devlog [15.07.2021]

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TSFACP Devlog [28.06.22]

I have graduated what would be the Norwegian equivalent of High School! I have already been working hard on the game as of late but now that it's vacation I can work even more! :)

1

So this is one of the only times that I have done something like this but I am wondering, what should I do? Either add Xbox gamepad support, or not?

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