Termine is a 2D pixel art platformer made with clickteam fusion 2.5
You were to your daily job like any other typical day working in the mineshafts but soon everything changed right when an earthquake happened.
Now you're trapped inside the mines and the only exit is through the unknown depths of the mysterious mines. Fight monsters, solve puzzles and hope that the exit is still open.
This is the demo of the Termine. As of now 3 out of 6 levels are available and you only encounter 3 out of 5 enemies that the game has to offer. New levels, enemies and more are coming in the full release of the game in the upcoming months.
Key Features:
• Unique levels which build upon the mechanics in an interesting way such as the lava level.•
Strong focus on art and animations.
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