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What do you think?

one of the best and most difficult fan games I've played

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why i didn't knew about it before?

This is actually a really well done translation, however there are bugs where falling from 2 floors causes you to get stuck and spam space, which spamming space does not let you get up, resulting in a softlock. Another thing is the walking speed is a bit too slow, making it to where you have to hold sprint to get to a speed that is bearable. I think this Godot translation fan game has a lot of potential.

this mod is so cool..i wish there was multiplayer

when do you believe this game will come out ?

Free

Neighbour!

Version: 0.5.217 days ago

Neighbour! is an open-world stealth horror where your goal is to uncover the dark secrets of the man next door. In this game, the environment is unpredictable, and your opponent evolves with every move you make.

Key Features:
Self-Learning AI: Face a sophisticated AI that constantly adapts. The Neighbor tracks your patterns and focuses his search on the areas where he last spotted you, making every encounter tense and unpredictable.
Randomized House & Living World: Experience a world that feels alive. Thanks to procedural generation, the Neighbor’s house features a new layout and different secrets every time you play.
Accessible Economy: The neighborhood is more than just a backdrop. Visit fully functional shops to buy essential gear, tools, and materials. If you need an edge, just walk in and purchase the right equipment for the job.

#horror #roguelike #fangame #altgame #strategy #puzzle #action

ORIGINAL: Hello neighbor



teen
Mild Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed
Alcohol Use
Mild Language

This house is so big!

New house looks so cool! Is it?

What should I do with this place? Add a room or balcony in front of door? Maybe just remove the door?

First floor of new house! From secondary: neighbor can clean windows from tomatoes; working phones.

In pre-alpha the neighbor forces objects into hallway. Does my game need a similar feature? But he will move objects into corridor intelligently, for example, in the corridor where hes saw player or hear something.