
Comments (2)
Character concepts seem solid but the puppet is soooo punishing, especially with the lack of feedback and information given when winding the box. Even if the puppet just had like, 3 extra seconds it would make the game way more fair.
Ticking Slumber
~Gameplay~
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The whole game is spent in the office (of course), however it is pitch black. Use Left-Click for your flashlight to look around, don't worry though there is no need to conserve batteries. You can turn around to switch between office view and the music box, you can only wind the box while viewing it. While viewing the office, you can access your screen, which will be useful for locating someone very specific. This game is only one night, and lasts approximately 5.6 minutes. Once beaten you will gain access to the extras!
~Animatronics~
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The Marionette:
Keep the music box wound up, it drains quickly. Due note, the 'Wind Music' button is spam proof, so you'll need to time your clicks.
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Balloon Boy:
When he appears in the office use your light in his face to make him leave. He is not a threat, but is still worth points.
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Toy Freddy:
He comes from the hallway, when he enters the office use your light and keep your light on him. until he leaves.
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The Mangle:
It will come from all sides and you'll need to use your screen to know where it's coming from. If it comes from the vents or the hall, hold your light in that direction until it leaves(a sound will play first as an indication of arrival, second as a warning before attack, and lastly as an indication of retreat). If it comes from behind you however, it will stay there and unwind the music box faster. Look at it to shoo it away.
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#fnaf #fangame #horror #arcade #survival #pointnclick