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Comments (6)

What do you think?

Hey there, samchanda. I just played through pathways and I think this game has potential to be something great. Before, I'd like to point out some bugs I found. First, the person in the snow bunker that gives you the packages gives you infinite packages if you continue to talk to him. Even after handing in the packages I never stopped getting this bug. Other than that, I did not find anymore bugs.

Let's start with my least favorite door so far, the desert door. I like the desert cati enemies but the town itself felt kind of lifeless, and none of the characters or story had any meaningful conclusion - there's mystery but never solved and it just... ends. I'm sure the story will get better as the game is developed. Next! the snow area, the better one. Here, I enjoyed listening to the backstory of McGee, the bunker has more stuff to do, more quests, and the training ground is a great addition! And the ending felt more exciting with the cliffhanger, even if the game is still in prototype phase. You could improve the map in this area by having sign above each door to tell which room number it is. It would be a lot more coinvent than having to go up to each individual door just to find out.

I don't know what your plans are but I think you should focus on one area at a time. If you're looking to get more followers, I think you should try to build up each location; getting people hyped for each update could work in getting more activity. Anyway, good luck on your future endevours and take care!

review: (snow door area)

this was a neat little adventure though after you hear McGee's story and receive some stuff, if you enter that room again you can do that repeatedly and every time you go in, you get the same stuff and can't continue no matter how much you train.

speaking of the "Training" system, l like it! I will prob add something similar in my game Lucid.

in terms of improvements, spelling and maps are the main issues I find most often.

6/10

Game Soundtrack

2 songs

In the cold outside
 

Imagine you randomly appear in a room that you've never seen before. There are 2 doors Infront of you, which one will you pick? #rpg #survival #action #strategy #adventure #retro #fantasy #RpgMakerMZ #indie



teen
Cartoon Violence
Fantasy Violence
Animated Bloodshed
Alcohol Reference
Tobacco Reference
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WEEK 3: Another song to be added in a future update. I found it a bit difficult to come up with musical ideas for a piano-only piece... anyways, this song is currently unnamed. #OST

WEEK 2: A comic retelling of McGee's backstory cutscene. #comic #art

I am heading to the airport right now! I'm sure Jake will do a great job covering for me.

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I'll be posting stuff every Friday until SamChanda gets back, up this week:

Two new tracks for the game, the menu theme and game over theme.

#music #OST

Hey guys! I'm the composer for the game, and I also do a bit of art! Since SamChanda is away for a month I'll be taking over for him.

Hey guys, I'm heading to India for a month on July 14th. This means I won't be posting or working on TwinDoors since I don't have my pc. Goodbye(until August 24)!

Do you know who this is?

what do you think happened to him?

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I decided to change some of the ui and this cutscene. What do you guys think?

Just in case someone was wondering, Twin Doors Is NOT canceled. I'm just waiting for my birthday next month so I can get a wider range of jobs so I can actually put money into the project.