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What do you think?

when are you finishing it?

I feel like a lot of good things can come from a finished version of this engine especially considering most talents (people who can make full undertale fangames) waste them on dumb shit like annoying joke games and underwhelming games for AUs.

I’m confused, are there gonna be 2 downloads one for the clickteam one and the other for game maker?

Hey there, Electroyed! I have a question about your engine. Will you add other weapons? Like Empty Gun or Torn Notebook (Sorry if i disspelled it). Good luck with developing.

yooooo this looks is promising.

Free

MCatR's Battle Engine (Modified)

Version: 0.2.15 months ago
The old battle engine that is no longer going to be used for the main engine
undertale_engine_logo_v2_5x5_scale.png

Have you ever wanted to make an Undertale fangame, but you can't find any good ones out there?

Well don't worry, because we have a solution for that:

Say hello to Electro's UNDERTALE Engine!

A Clickteam and GameMaker Engine that Is easy to access and has an even better feel to use!

Enjoy making your very own fangames with this engines with features that make using them almost stress-free!

So what are you waiting for?

Come check it out here!


The ClickTeam:


The GameMaker Team:


Credits:

  • Undertale by Toby Fox

  • Xuong's Engine for some of the battle code

#fangame #undertale



teen
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Already made some progress with the GameMaker engine like months ago so here's a preview on the overworld engine

New logo made by my friend @MEGATYLOL

Hey guys

Change of Plans

Don't worry y'all the engine is not dead, the team and I are still making some progress, but that progress is moving pretty slow but ones we can get more things done I will post a devlog.

I reworked the settings menu a lot of times because I can't settle with the layout, and I can't even remember how many times I reworked it.

I had to remove the moving background because it was too buggy

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Overworld progress!

I slighty changed the thumbnail yesterday btw

It's been three months since I told you guys to expect a devlog but forget what I said there's still a lot of things that still needs to be done.