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Comments (4)

What do you think?

Cool Game!

I like it.

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easy

but game cool

i expected more hard that this-

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This is (meant to be) an Hardmode version of a Neutral Sans fight, commonly referred to as Tears In The Rain.

It's actually just to train my Clickteam skills, I just started learning Clickteam coding and this is the first UT Fangame I did on Clickteam.

Any constructive criticism or tips are welcome.

Oh, and by the way, press H to heal like 24 hp during the fight. You can heal 5 times.

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Q-The game is garbage.

A-True. I'm a complete beginner at Clickteam UT games so it's obviously not going to be an amazing game immediately. I hope I'll be able to make better fangames when I'm better at Clickteam.

Q-Will this ever be updated in the future?

A-Maybe, maybe not. I still haven't decided since this isn't really a proper "fangame".

Q-...How is this Tears In The Rain?

A-I have absolutely no clue. I just added rain one day and decided it was going to be a Tears In The Rain fight. I tried to stay on the "canon" side of the Sans fight, even though I then added orange bones so it doesnt really make sense anywa-

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HUGE credits to @Xuong for making the original Hardmode Sans fight (which is the fight Xuong's engine is based on). Just to be clear, half of the attacks in this fangame are from Xuong's engine, which is public. Please go support his work or something, ...even if his account is archived.

Music by Sake / Sakemayo

Undertale by Toby Fox

Rain & Wind effects by Me

Minor credits, mainly just inspiration:

-Ari

-Demo

-TraXsus

-Many more very talented UT fangame developers, but I forgot their names.

Check them out!

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-Gaster Blasters in the menu just don't damage u for some reason.

-intro text is pretty bad but i don't really know how to make a custom intro yet.

.

..

...

....Press D and B at the same time to activate Debug mode. Shhhhh..

#undertale #action #sans #fangame #undertaleau #strategy #rpg #other



teen
Cartoon Violence
Fantasy Violence

Update 1.0.5

*Remade the 8th Attack

*Remade the Final Attack

*Remade the first half of the 2nd Attack

*Made some attacks harder

*Removed heal at the end of the first attack

*Small fixes

Clickteam phase is back, expect some stuff soon

Update 1.0.4

*Added some stuff to the 3rd attack

*Added new background music

*Small fixes

Update 1.0.3

*Remade parts of the 8th and 9th attack

*Background music actually loops now, my bad lol

*Made the heal actually usable only 5 times, was 6 before because of an oversight

*Removed the test ACT

Update 1.0.2

*Remade the 5th attack

*Made the game over screen slightly better

*Made some the screen rain effect sync up with the music more; might remove it one day idk

*Fixed the blasters resetting on the 7th attack