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Unreal Racing
About
Always wanted to do my own 3D racing game, since the old games like Sega Rally , Colin McRae Rally 2 or the Need For Speed saga among others.
The objective of this demo is get feedback about how easy/good/fun the actual driving is. This prototype is focused on get the handling desired. Visuals, sounds, name... are provisional. Handling is around 90% done.
Thinks to keep in mind
Quality Settings
The game starts in high quality. If you have a LowEnd PC you can toggle High/Low quality pressing 0.
Semi-Arcade game
This means the car is 100% full physics, with gears,etc... but driving is focused to be easy and fun.
Drift / Donut System (WIP)
Pressing /Hold X on gamepad (CTRL in keyboard) allows you enter into drift/Donut mode that changes the camera settings and blocks gears to 2nd max to make more easy do donuts around objects.
Controls
GAMEPAD
Left Stick = Direction Left/Right
RT / LT = Brake / Accelerate
A = HandBrake
Y = Reverse View
X = Donut System
Start = Reset
LB+Right Stick = Orbit Cam
KEYBOARD
Arrow Keys = Accel/Brake & Left/Right
Space = Handbrake
Orbit Cam = Right click mouse button & move
Wheel mouse button = Reverse view
R = Reset
Control = Donut System
0 = Toggle HD/SD quality