Comments (11)
This game is amazing, but it has some flaws:
number 1) The controls are sorta clunky
with so many weapons you can only assume its gonna be clunky, i think i got them down well by binding each weapon to the keys below WASD (z, x, c, v), they're much easier to reach
only problem is, you have 2 hands in this game, and to switch the weapons in those hands you have to move the camera/mouse towards the direction of the hand which doesnt sound bad but in the middle of gameplay its really hard to do get the game to understand you want to switch weapons on a specific hand
i feel like if you could just do left click and right click followed by the key the weapon is binded to
it'd be much easier to switch weapons
number 2) oil collection
i feel like the oil collection in this game is a neat idea, i like the idea of having to collect oil from oil sources in the worker drones
but this system needs some fixing, since the corpses you extract the oil from are on the ground, the game really needs a way to crouch down to reach the collection points, having to get them in a standing position is really way more difficult than it needs to be
also, i have to do a lot of swipes of my claws to get the hit detection to realize i hit the oil source
this brings me to my next issue
number 3) hit detection
the game struggles so with hit detection, the melee weapons need more reach, theres been a lot of times where i hit an enemy from a close distance and the game still doesnt detect it, considering it too be too far
i gotta be at their face for it to detect, and sometimes it doenst even do it when im literally face to face with them
number 4) settings menu
i feel like there needs to be an option to resize the screen because when i played it i noticed the screen size of the game was set incorrectly, and there was no way to change it
it didnt let me see very well since a lot of important things were just cut off
even after all of this, at the end of the day, its still a really fun game to mess around in
these flaws dont make it unplayable but they can ruin the immersion a bit
aldo using the guns and weapons from the show is super fun, reminds me of screwing around with that one MD swep pack i had downloaded on GMOD, its fun its creative and its simply a good time
please keep working on this game because all i want is to see this game reach success, you're awesome
pretty cool
yessss i was hoping this would be uploaded to gamejolt! i'm so glad it was!
edit: this game is exactly what i've wanted since i got into murder drones. the experience of relentlessly slaughtering helpless robots with the abilities of a disassembly drone... it's so much fun. and it gets bonus points for V (aka the best character) being the playermodel
i have some requests/suggestions for potentially more weapons/mehanics!
1. crouching
self-explanatory, the ability to crouch and reach drone corpses easier would be great, and probably the thing i want the most
2. the ability to spawn more drones in sandbox
also self-explanatory. i find myself running out of drones in sandbox often, and i really wish there was a console or menu you could use to spawn more drones, so it could truly be a sandbox that doesn't end or have to be restarted.
3. grabbing
something else i wish this game had is the ability to pick up and drag drones, whether they be alive or dead. just clicking and holding with your claws could grab a drone you're aiming at, which would let you relocate corpses for easy finding, or bring a drone into the sky for you to drop to its doom (idk if workers take fall damage atm), or for you to kill mid-air. that would be a great addition imo and let you do a lot more fun stuff! ...like build a spire of corpses...
4. nanite tail/stinger utilization
i realized that the disassembly drones' tail hasn't been used, and i think that's missed potential. it'd be REALLY cool to have a keybind to lower your right or left arm and bring the stinger forward into view, effectively replacing your arm. it'd only work with one arm though obv, kinda like the bubble wand. i'm thinking it'd just be a simple jab forward with the tail when you press the attack key, and whatever drone it hits, it'd create an acid mark on its body in the place of impact that'd slowly get larger, eating the drone's health and slowly killing it. headshots would kill much faster, and maybe disintegrate the head entirely over time?
5. chainsaw hands
another thing that i think would be super fun (but possibly redundant because the sword hands exist) would be the chainsaw hands. it could be like the sword, but you can hold down the attack button to keep it stuck out, being able to cut through multiple enemies
and that's all of my suggestions! regardless of if you choose to add any of these, it's already a lot of fun and has plenty of potential. i look forward to this game's future development!