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MECH TEAM - READ DESCRIPTION BELOW TO LEARN HOW TO PLAY
CLICK PLAY ABOVE TO OPEN GAME
Overview:
Defeat worlds and collect monsters from each world to grow your collection of companions. Mix and match companions to build a team of three suitable to defeat any new world in the galaxy. Each companion comes with unique powers and drawbacks.

Base Mechanics:
Movement is WASD with Space for Jump/Double Jump
Left Mouse Click is shoot, Right Mouse Click is your companions special ability.
Use number keys to switch between companions.
3 Companions Implemented:
Companion 1 is a defensive companion. When inside his passive shield incoming and outgoing projectiles do 40% less damage to their target. His special hardens the shield to not allow any projectiles through.
Companion 2 is an offensive companion. His passive ability shoots an extra projectile at the enemy being targeted by the player at the expense of taking more damage from enemies. His special puts out an aura that turns the players projectiles to stun when inside of it. Any enemy hit with a stun projectile will be stunned for 3 seconds.
Companion 3 is a mobility companion. His passive ability increases the players jumping and movement speed at the expense of a lower fire rate. His special ability is to dash to the mouse cursor, dealing lethal damage to any enemies in his path.

Prototype Mechanics Developed:
Player shooting in mouse direction
Enemy shooting in player direction
3 Companions with active and passive abilities.
Companion switching using number keys
Companion follows player

Notes:
Current Player Health is set to 50 with cool downs for specials at 5 seconds. Prototype is created inside of existing Super Sparty Bros game created in MI 445.



teen
Mild Cartoon Violence
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