Comments (2)
I took my time to finish the whole thing without destroying anything and it still tells me to not destroy things… I see this really was made solely for practice. I don’t even know why am I writing this.
Also, at least in the emulator I used (VBA), the buildings you can crush look like they were made from two separate blocks. You can see the gap between them while walking. I just wanted to point this out.
A game about controlling your emotions for #familiarforever :)
This was made for Ludum Dare 38 Compo in just 48 hours. It was intended to be a game, but there's no gameplay actually! I just added more and more features and... that's all. Everything compiles at least!
I want to rethink all this and make a game out of it. I have to think about gameplay, assets, sprite interaction, music, sound effects, etc. 48 hours have not been enough for a C newbie like me :)
ZGB and its basic template were used, with many code snippets taken directly from Super Princess 2097 EXODUS (jump and lots of other ideas).
Code is really messy, so please don't take it as an example for anything.
Thanks for reading!
#platformer