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This is a prototype game, made for an Game Design class.
Game is still in early development, we plan to add more levels, use our own sprites (as most sprites are borrowed from internet, or are plain squares as this is a prototype), and keep adjusting the gameplay.
Controls:
P1: Left, Right and Up arrows for movement / num pad 0 for shooting
P2: A, D, W for movement / G for shooting
Gamepad: Left Analog for movement, buton A for Jump, B for Shooting.
Any feedback about gameplay will be well received.
0.5.0 Changelog:
-New couple of tutorial levels
-New Boss Level for SP
-Fix some bugs
0.4.0 Changelog:
-New player animations for shooting.
-New art menu
0.3.2 Changelog:
-Modified player 1 colours in PvP
-New Music
0.3.1 Changelog:
-Added levels for both single and multiplayer (for testing, still need to adjust difficulty and gameplay)
-Fix fonts
0.3.0 Changelog:
-Added sounds and music (music by "Alma de la Quena")
-New sprites for monsters
-Added control tutorial
-Modified some text fonts and colors,
-Modified PvP mode: For each level it counts the score, and after a certain number of levels (currently 2), the player with the most score wins.
In next release will be adding more levels for each mode.
0.2.0 Changelog:
-Added Single Player Mode.
-Added Gamepad support (still in testing).
-Added tutorial on begginning of game.
-Added Llama Power Up
-2 Levels for each play mode.
-Changed power timer bar.
#platformer