APICO is a laid-back beekeeping sim game about breeding, collecting, & conserving bees!
Leave your boring city job behind to return to your family home in Port APICO and get back to your beekeeping roots.
Set in a series of lush environments, APICO uniquely combines resource gathering, biology, and beekeeping minigames, taking ideas from a mix of real-life and fantasy apiculture & floriculture.
On your journey you'll rediscover lost species, cross-breed new bees, and help repopulate the islands.
Live out your wildest beekeeping fantasies – sting free!
Unique crafting & beekeeping minigames that drive gameplay progression
Cross-breed different bees to discover over 30 new species
Make and sell honey, Apicola, and other beekeeping products
Repopulate lost species and release them back into the wild
Multiple biomes to explore, each with their own unique bee species
Uncover the forgotten secrets of the APICO islands
Play together with friends in 4 player online co-op!
APICO is being created by the TNgineers, two brothers - Ell & Jamie, inspired by their love of casual and crafting games.
They wanted to make something relaxing, intriguing, and semi-educational (just don't think about the magical bees). Ell builds nice things and Jamie makes sure he breaks them.
Bees are integral to our gameplay, as they are to our real-world ecosystem.
We want to promote bee conservation and will be donating a portion of sales towards national and international beekeeping charities.
You can also find other ways to help do you part on our website.
We post regular updates of our development progress on both Twitter and Discord as well as important announcements, stupid GIFs, cute pics of bees - what more could you want?
#casual #simulation #easy #beekeeping #other #multiplayer #retro
With the new town noticeboard you can help the townsfolk out, from getting interesting bee species to finding special items! 🤝
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Got-A-Quest-F…
We've been adding in a better way to recognise all your hard conservation work, with the local science magazine, the Beeconomist!
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/The-Beeconomi…
We've been taking the time to make each biome feel more unique and have it's own atmosphere. First up - the Swamps!
Full Devlog ⬇️
Hey Beekeepers!
A new patch has been uploaded! Mostly bug fixes here, although I did also add an auto-save that runs every 10 minutes, later we can look at some settings around it.
Full patch notes =>
https://www.guilded.gg/TNgineers/groups/P3wxl2MD/channels/c08fda…
We sat down with the GMS2 profiler and managed to double our BPS (bees per second)! 🚤
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/60BPS-Bees-pe…
A final update for the demo for now to address a few bugs and to add a new "Overview" page to the books!
Full patch notes =>
https://www.guilded.gg/TNgineers/groups/P3wxl2MD/channels/c08fda…
We've been working on the tier 3 crafting items, including fully automated machines! ⚙️
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Sweet-To-The-…
We've just released a quick little hotfix today just to address a crash happening with lights!
Full patch notes =>
https://www.guilded.gg/TNgineers/groups/P3wxl2MD/channels/c08fda…
We've got a new update out to address some performance issues and add in a few QoL stuff!
Full patch-notes =>
https://www.guilded.gg/TNgineers/groups/P3wxl2MD/channels/c08fda…
Boats are so last century, time for a more exciting (and magical) way to get around..
Full devlog:
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Places-To-Bee