
We've been adding in a better way to recognise all your hard conservation work, with the local science magazine, the Beeconomist!
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/The-Beeconomist
Next up
We've been super busy on a bunch of new content for the final update, from freezing cold bees to new decoration items! 💛
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/The-Final-Str…
Hey Beekeepers!
The wait is almost over! APICO is going to be releasing on May 20th for World Bee Day :D You can read more in our announcement post here: https://ko-fi.com/post/Release-The-Bees-J3J1CLD7Y Bee there or 🐝 🟨
Attention Beekeepers! Butterflies? Solitary bees?? Alchemy?!? Oh my! We're excited to announce that our first free content update: "I Can't Beelieve It's Not Butter(flies)" will be released on PC this weekend, on 12th November!!
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
If we had one bit of advice for new gamedevs it would be put your text into a CSV from the start, otherwise localisation becomes a really fun job..
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/I-Dont-Speak-…
@Innombrable ![]()
is a Jolter to Watch and game dev! Follow @Innombrable
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before the quest ends on December 2 and you'll get Coins!
More Modding API madness as we finish off the Modding API and start testing it properly! 🦾
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Modding-Part-…
With the game finished and QA testing underway, we looked into adding more accessibility options! 💛
Full devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Accessibility
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
We've been working on adding in a Modding API and a bunch of mod tools so people can make all sorts of crazy things in APICO! 🤖
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Modding-Part-…










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